Xbox Head Phil Spencer Shares Concerns On How Gaming Is “Losing Its History”

Phil Spencer shares his concerns surrounding preservation of games, and implores the industry to come together and preserve the medium's history.

Posted By | On 15th, Jul. 2021

Phil-Spencer

Head of Xbox Phil Spencer sat down with Kinda Funny Games to discuss a number of things, with topics ranging from legacy titles on Xbox Game Pass to the PS5 DualSense controller, and how he is worried about gaming losing its history. Check out the video below.

Phil Spencer shares his concerns on the matter and implores others in the industry to come forward to preserve the legacy of the medium. Xbox Series X/S can natively run many of Xbox One, Xbox 360, and original Xbox’s titles, while Nintendo and Sony have relatively inferior implementations on that front.

“I do worry a little bit about losing our artform and the history of it,” Phil Spencer said (as transcribed by VGC). “When I think about old ROMs and MAME and these things of where these old games are going to go as the hardware that’s capable of running those games… I really wish as an industry we’d come together to help preserve the history of what gaming is about, so we don’t lose the ability to go back.”

Phil Spencer also proposes cloud gaming as a viable front for emulating these older games, since consumer-grade hardware might not have such horsepower.

“On preservation, one of the things that the cloud does offer us is the ability to throw more hardware at some of the emulation scenarios, to make it possible to really emulate… when the team figured out how to emulate Power PC instruction sets on a X86 set, which was how we went from 360 to Xbox One back-compat, we were kind of lucky that the Xbox One had enough processing power to pull off that emulation.”

Of course, its not possible to emulate every game, since many require specialized hardware such as the Kinect. On the other hand, Sony doesn’t seem to be on the same page, particularly with its decision to close the PSP digital storefront even after fan-backlash.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Switch 2’s Backward Compatibility is “Good for Our Catalogue” – Take-Two CEO

Switch 2’s Backward Compatibility is “Good for Our Catalogue” – Take-Two CEO

"Backward compatibility is good for our catalogue, and we think we have the highest selling catalogue per SKU ...

GTA 6 and Borderlands 4 Won’t Launch Too Close to Each Other, Take-Two Boss Says

GTA 6 and Borderlands 4 Won’t Launch Too Close to Each Other, Take-Two Boss Says

"I think it’s safe to say that we wouldn’t, and no one would, stack up huge releases unnecessarily," says ...

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...