The Walking Dead: Saints and Sinners Hits $50 Million in Revenue

Developed by Skydance Interactive, the critically acclaimed VR title is available on PC VR headsets, Oculus Quest, and PlayStation VR.

Posted By | On 27th, Oct. 2021

the walking dead saints and sinners

Skydance Interactive’s The Walking Dead: Saints and Sinners has earned $50 million since release, as per Skybound Entertainment (via UploadVR). It launched in January 2020 and is available for VR headsets on PC, Oculus Quest and PlayStation VR. Based on Robert Kirkman’s The Walking Dead, it sees players venturing through the zombie-infested New Orleans and dealing with various factions.

Along with guns, players can employ melee weapons and bow against the undead. A crafting system is also in place along with scavenging for supplies. There are two major factions – The Tower and The Reclaimed – that the player must engage with along with random events that require either giving supplies to a survivor or fighting them off.

The Walking Dead: Saints and Sinners has received new content post-launch, the most recent being Aftershocks. This adds new missions set after the base game’s story. Even more new content will be added in the future so stay tuned for details in the coming months.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...