Babylon’s Fall – New Update Brings Gameplay Adjustments, Fixes Bugs

The new update for PlatinumGames' Babylon's Fall fixes various bugs, along with making several balancing adjustments.

Posted By | On 29th, Mar. 2022

Babylon's Fall

PlatinumGames and Square Enix’s co-op action RPG Babylon’s Fall has had a rocky start, though it seems the developer and publisher are choosing to stick with the game, having recently launched a feedback survey to help improve the game and confirming that future content for upcoming seasons is already in the works.

To that end, PlatinumGames has also released a new update for Babylon’s Fall, which addresses various bugs in the game and also brings several adjustments, such as Gallu Defenders and Udug Grenadiers not appearing anymore, adjustments made to enemies in the chapters with a lower Pure Platinum acquisition rate, and more.

Bug fixes for the action and combat system, such as fixing an issue with Duel and Boss Fights, along with fixing the enemy super attack gauged scaling when less than 4 players are playing, have also been made. Progression loss and save data corruption issues have also been addressed and patched through this update.

The patch notes can be found in full below.

BABYLON’S FALL UPDATE 1.001.001 PATCH NOTES

Campaign adjusted to be easier to complete

Adjustments made to v1.0 main story (excluding bosses)

  • Gallu Defenders will no longer appear.
  • Udug Grenadiers will no longer appear.
  • Igigi Shielders will no longer appear (Igigi Shielders that are summoned by Igigi Strikers will still appear).
  • Adjustments made to enemies in chapters with a significantly lower Pure Platinum acquisition rate.
  • Decreased the number of enemies that appear at once.
  • Slightly reduced the overall placement of gadgets and interactive items.

Bug Fixes (Action and Combat Systems)

  • Fixed an issue with Duel and Boss fights.
    An issue where hit stops would limit the actions of bosses.
  • Fixed an issue where the attack motion and hit detection for the weapon type Great Axe would not work properly.
  • Fixed an issue where enemies’ super attack gauges weren’t scaling down when less than 4 players were playing.

Bug Fixes (Game System)

  • Fixed progression loss and save data corruption issues.
  • Fixed an error that occurs during login.
  • Fixed an error that occurs when accepting some orders.
  • Fixed an issue where “CONNECTING” kept displaying when repeatedly switching tabs in the store.
  • [Demo version] Fixed an issue where “CONNECTING” kept displaying during quest matching.
  • Fixed an issue that occurred when the build version was incremented

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