Dead Space Remake is Created as “One Sequential Shot” with No Camera Cuts

The zero-G sections offer "much more 360-degree freedom," while the new dismemberment system makes combat feel "more dynamic."

Posted By | On 28th, Sep. 2022

Dead Space Remake_02

Motive Studio’s Dead Space remake is reportedly getting some new gameplay and details before then. Fortunately, the developer has already begun discussing a few new features. In a new post titled “Inside Dead Space,” senior producer Philippe Ducharme and creative director Roman Campos-Oriola outline the process of remaking the original.

The duo spoke about injecting the lore of the sequels and comic books into the remake. It also added a “whole layer” of narrative side-quests for secondary characters like Nicole. Roman further confirmed that every asset, from the animations, textures, and effects to enemy behavior, has been rebuilt in Frostbite. But along with no loading screens, the entire game is experienced as “one sequential shot,” as per Philippe.

“We’re also actually creating the entire game as one sequential shot. From the moment you start the game to the moment you end the game, there are no camera cuts or load screens – unless you die. The Ishimura is now fully interconnected, so you can walk from Point A to Point Z, visit the entire ship, and revisit locations you’ve already completed to pick up things you might have missed -that’s all new. It’s now a completely unbroken experience.”

As for the zero-G movement, it now provides more 360-degree freedom. “How you move around in zero-G is also something we felt we could improve in terms of experience and immersion,” says Roman. “So there’s much more 360-degree freedom; now when you play Dead Space you feel like you’re in space. This also allows us to revisit some of the old content and create new ways to navigate, new paths, and new environments with new challenges.”

The new dismemberment system discussed last year in August is also coming along nicely. “The ‘peeling’ and dismemberment system we have now is cool, and it adds quite a bit to our gameplay; it feels more dynamic, more strategic,” says project technical director David Robillard.

A Necromorph’s skin and flesh are ripped off upon shooting them, exposing the bones. “And then you can cut the bones, and it cuts the limb, and so on,” notes Roman. “It looks amazing – but it also gives direct feedback to the player about the amount of damage they’re doing.” A lot is also being done with volumetric effects like fog and “how that plays with everything: with our shadowing, with our lighting, and also with our physics. We would not have been able to push that at the same level before.”

At the end of the day, the team wants to stay true to the experience while also “giving you a lot more. The goal was to make you feel like you’re experiencing Dead Space again for the first time if you were already a fan of the game. But we also have the chance to give people who never played it the opportunity to have the definitive Dead Space experience, with a game that plays, that looks, that sounds like a modern game,” says Roman.

Dead Space remake is out on January 27th, 2023, for Xbox Series X/S, PS5, and PC.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Diablo 4 Developer Update Stream Announced for May 2nd

Diablo 4 Developer Update Stream Announced for May 2nd

The development team will discuss what it learned from last month's Public Test Realm, provide a deep dive int...

Diablo 4 Season 4 is Officially Titled “Loot Reborn,” Launches May 14th

Diablo 4 Season 4 is Officially Titled “Loot Reborn,” Launches May 14th

New mechanics like Tempering and Masterworking, an overhaul to loot drops and affixes, and fresh activities ar...

Starfield: Shattered Space Launches in September, Call of Duty: Black Ops Gulf War in October – Rumour

Starfield: Shattered Space Launches in September, Call of Duty: Black Ops Gulf War in October – Rumour

Meanwhile, Microsoft Flight Simulator 2024 will launch in November, according to a new report.

Indiana Jones and the Great Circle Coming in December, Avowed in November – Rumour

Indiana Jones and the Great Circle Coming in December, Avowed in November – Rumour

Microsoft will announce release dates for multiple upcoming first-party titles at the Xbox Games Showcase in J...

Star Wars: Hunters Launches on June 4th

Star Wars: Hunters Launches on June 4th

The free-to-play competitive multiplayer shooter will be available for Nintendo Switch, iOS and Android, with ...

Destiny 2: Into the Light – Pantheon is Now Live

Destiny 2: Into the Light – Pantheon is Now Live

Available until June 3rd, the new activity challenges players to defeat raid bosses, one after another, to ear...