10 Open World Games in Recent Years That Have Suffered From Bloat

Sometimes, smaller and denser worlds are the way to go.

Posted By | On 05th, Jun. 2023

Page 1 of 10

We absolutely love open world games and the freedom they provide, the amount of content they deliver and the longevity they tend to go hand-in-hand with- but like pretty much any other genre or category of games, they do come with their own unique pitfalls. One that has grown increasingly prevalent in the medium with time is the issue of bloat. As players, we tend to be impressed by massive open worlds that are brimming with content, but a byproduct of that has become developers who end up overemphasizing that point, often to the detriment of other aspects of the experience. Here, we’re going to talk about a few open world games in recent years that have suffered from those issues.

ASSASSIN’S CREED ODYSSEY

We’re going to be speaking about plenty of Ubisoft games in this feature, so it makes sense to start off with one- and it’s probably one that most people think of when they think of open world bloat. There’s no denying that Assassin’s Creed Odyssey is an excellent game, and the vast majority of the content it delivers is an absolute blast to play through- but there’s way too much of it. And that excessive size results in plenty of issues, from repetitive quests and quest design to excessively reused assets throughout the open world, and more. This is a game that can easily eat up between 80-90 hours of your time, and while most of it is a good time, by the time it’s coming to an end, it does feel like it’s overstayed its welcome a little bit.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

GTA 6: After Latest Delay, Palworld Dev Predicts AAA Games Will “Swerve” the 2027 Awards Season

GTA 6: After Latest Delay, Palworld Dev Predicts AAA Games Will “Swerve” the 2027 Awards Season

However, this raises questions over whether most publishers would even care if Rockstar's open-world title swe...

GTA 6: “Content-Ready,” Claims Insider Tom Henderson

GTA 6: “Content-Ready,” Claims Insider Tom Henderson

However, Rockstar Games is spending extensive time to polish the experience since a single glitch would be a "...

ARC Raiders: Players Monetize Blueprint Drops, “Pay to Pick Up” Meets Extraction Risk

ARC Raiders: Players Monetize Blueprint Drops, “Pay to Pick Up” Meets Extraction Risk

Players are venturing outside of the extraction shooter to spend exorbitant amounts on items and blueprints, t...

GTA 6: “Unless It Comes Out and It’s Terrible, No Open-World Dev Can Top Rockstar,” Says Saints Row Director Chris Stockman

GTA 6: “Unless It Comes Out and It’s Terrible, No Open-World Dev Can Top Rockstar,” Says Saints Row Director Chris Stockman

"It's going to be the biggest game, probably of all time," said Stockman, but he believes "it's entirely poss...

Elden Ring: Nightreign DLC Will “Take It Even Further,” FromSoftware Owner Says

Elden Ring: Nightreign DLC Will “Take It Even Further,” FromSoftware Owner Says

The co-op rogue-like shipped over five million units in less than two months, performing "well beyond initial ...

ARC Raiders Surges Past Battlefield 6 on Steam, If Only for a Moment

ARC Raiders Surges Past Battlefield 6 on Steam, If Only for a Moment

Embark Studios' acclaimed extraction shooter reached a new concurrent player milestone this weekend with 416,5...