The rumoured remake of The Elder Scrolls 4: Oblivion might be close to an official announcement. Screenshots for the same have been spotted on the servers for the website of support studio Virtuos Games.
While the files can no longer be seen, they were seemingly accidentally revealed to the public. Two of the screenshots were spotted, and can be seen on the Reddit thread discussing the remake.
For context, Virtuos Games is a studio that has worked with companies on a host of major game releases across a wide range of disciplines. It’s assisted with game development work on Dark Souls: Remastered, Judas and Outriders, and on art production for major games like League of Legends and Stellar Blade.
The studio also has a history of working on games across various platforms and budget categories, from smaller-scaled titles like Dave the Diver to major releases like Ratchet and Clank: Rift Apart and New World: Aeternum.
While neither Bethesda nor Virtuos have made any official announcement about a remake for The Elder Scrolls 4: Oblivion, quite a few details have been circulating around thanks to various rumours and leaks. According to a rumour from back in January, the title has been fully remade on Unreal Engine 5 rather than Bethesda’s own engine.
Along with this change in engine, the remake will also feature a number of changes to its gameplay, including changes to sneaking, how blocking works, archery, and even enemy hit reactions. How Stamina works, along with the entire HUD, has been completely redesigned according to reports.
When it comes to actually releasing the title, a rumour from this week indicates that Bethesda might be getting ready to launch the game quite soon. According to the report, Bethesda will apparently shadow drop The Elder Scrolls 4: Oblivion in the week of April 21.
As its name might imply, The Elder Scrolls 4: Oblivion is the fourth mainline title in the RPG franchise. Originally released on PC and Xbox 360 all the way back in March 2006, the title was considered to be something of a mixed bag when it came to the changes it made over its predecessor, The Elder Scrolls 3: Morrowind.
While Oblivion was praised for its overall gameplay and setting, critics also noted that the title had issues with its levelling systems where, because of the way enemies scaled in level with the player, it wouldn’t be difficult to end up with a much weaker character than expected.
The Elder Scrolls 4: Oblivion also got two major expansion releases: The Shivering Isles and Knights of the Nine. Along with this, it also got a host of smaller DLC, including the infamous Horse Armour. For more details on the game, check out our thoughts on how well the classic RPG holds up today, where we noted that it is still a charming game even today thanks to its world and the (at the time) revolutionary AI schedule system.