While Microsoft has been expanding its offerings on the PS5, it looks like the Xbox owner might also be bringing one of its flagship franchises to Sony’s console. According to a new report by Rebs Gaming, there have been hints in the Halo API that indicate that a new title from the franchise might be making their way to the PS5.
According to Rebs Gaming, dataminer gruntdotapi revealed the discovery through a post on social media platform X, where they also noted that there is currently no sign of a Nintendo Switch 2 version of the same title. In replies to questions, gruntdotapi also noted that the Halo title in question has different title IDs – identifiers used in databases – than Halo games that are already out like Halo: The Master Chief Collection or Halo Infinite.
The dataminer also noted that, typically, a multiplayer game that has already been out making its way to PlayStation – like Sea of Thieves, Forza Horizon 5 and Grounded – had PlayStation or Switch compatibilities added to their retail versions shortly before they were officially announced as coming to those platforms. The Halo title, however, hasn’t been announced at all yet, which would indicate that an announcement is coming soon, and that it will get a multiplatform launch right off the bat.
Interestingly, the existence of PlayStation-compatible APIs linked to PlayFab would also indicate that the new Halo title in question will support cross-platform multiplayer across PC, Xbox and PlayStation. However, as is usually the case with rumours, it is best to take this one with a grain of salt as well. It is also worth noting that datamining can often uncover unused code or other things that might have been originally planned for a title but got ultimately cancelled.
If an announcement for a new Halo project is to happen, it might end up happening at the Halo World Championship event slated for October. Back in July, Halo Studios had teased that it would be unveiling something at the event, while also celebrating it having been a full year since the company rebranded itself from its previous name, 343 Industries.
“Last year at HaloWC, we premiered ‘A New Dawn’ where we talked about the switch to Unreal Engine, gave you a behind the scenes look at Project Foundry, and debuted our evolution to Halo Studios as we enter a new chapter for Halo,” wrote the studio, referring to its big rebrand last year. “For us, ‘A New Dawn’ was just the beginning – at this year’s HaloWC, we look forward to continuing the conversation.”
“Speculation is always fun, but if you want the official scoop on what Halo Studios has been working on, you won’t want to miss this year’s Halo World Championship. We really hope you’ll join us in Seattle this October!”
The studio had also previously confirmed that it is working on multiple projects, and that these new games are being developed using Unreal Engine 5. While details have not yet been confirmed, there have also been reports that the studio had begun playtesting its new games.















