GreedFall: The Dying World Offers Performance, Quality Modes Targeting 60 FPS And 30 FPS Respectively

Technical director Wilfried Mallet also spoke about how the studio made use of the consoles' SSDs and hardware decompression tech.

Posted By | On 05th, Mar. 2026

GreedFall 2 The Dying World

As we get closer to GreedFall: The Dying World‘s console release on March 12th, technical director Wilfried Mallet has revealed the game’s performance targets across various platforms. In an interview with GamingBolt, Mallet has confirmed that PS5 and Xbox Series X versions will feature “Performance” and “Quality” modes. Where Performance will focus on providing a frame rate of 60 FPS, Quality will go for image quality, with a target of 30 FPS.

Mallet also revealed that, owing to the less powerful hardware in the Xbox Series S, that version of GreedFall: The Dying World got special attention from developer Spiders. The studio was able to make use of its experience in developing Steelrising for the platform.

“It’s always complex to optimize a game for multiple platforms, and the Xbox Series S naturally received special attention,” explained Mallet. “That said, we had already gained solid experience with this console during the development of Steelrising. So we knew what adjustments to make to offer the best experience for players.”

When it comes down to some of the more technical aspects, Mallet also noted that Spiders was able to take “full advantage” of the storage architecture across PS5 and Xbox Series X/S thanks to the hardware-accelerated decompression technology offered by both platforms. Xbox ports also benefited from the Velocity architecture, allowing smoother and faster streaming of data to ensure the high quality of the world and its various textures.

“We took full advantage of the fast storage architectures, both on the PS5 SSD (with hardware decompression, notably Kraken) and the Velocity Architecture on the Xbox side,” explained the technical director. “This allowed us to stream more data and significantly increase the quality and variety of our textures without impacting loading times.”

As for the Nintendo Switch 2, Mallet acknowledged that the studio doesn’t really have any plans for a port, at least for now. However, the port is possible on a technical level. However, at the moment, Spiders has its hands full with the upcoming PS5 and Xbox Series X/S releases.

Just last month, Spiders released a trailer for GreedFall: The Dying World that showcased the beauty of its main setting – Gacane. Rather than showing the dying state of the world, the trailer instead focused on its beauty, taking us through cities, forests, and even ancient ruins. Starting off with Teer Fradree, we also get a look at the coastal town of Thynea and the nearby ruins, the fishing town of Uxantis, the massive city of Olima, and the megapolis of Peren. While conflict may not be the focus here, we do get a look at various creatures roaming around the lands, and plenty of people just living their lives.

As you wait for the RPG’s launch, here are 15 things you ought to know before you hop in.

In the meantime, GreedFall publisher Nacon has announced that it has filed for insolvency. The company announced this last month, saying that it needs a “rapid implementation of financial restructuring.” It is now requesting judicial reorganization proceedings to assess potential solutions for its survival.


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