Okay, so Valve has begun hiring a bunch of people, and the thing that caught our eye was that they wanted an electronics engineer to join their R&D team. They specifically mention in the recruitment page that they are going to create hardware to enhance gameplay experiences, and they are not “talking about me-too mice and gamepads here”, they want “to create whole new gaming experiences.”
Here’s what it says:For years, Valve has been all about writing software that provides great gameplay experiences. Now we’re developing hardware to enhance those experiences, and you can be a key part of making that happen. Join our highly motivated team that’s doing hardware design, prototyping, testing, and production across a wide range of platforms. We’re not talking about me-too mice and gamepads here – help us invent whole new gaming experiences.Duties:
- Work with the hardware team to conceive, design, evaluate, and produce new types of input, output, and platform hardware
Requirements:
- Hands on prototyping experience
- Lab and measurement skills
- System level design experience
- Knowledge of embedded systems/microcontrollers
- Experience with high speed serial interfaces
- Experience with schematic entry
- Experience with circuit simulation
- Four years relevant experience
Recommended:
- Board layout (analog and high speed digital)
- Hardware Definition Languages (HDL) for FPGA and chip design
- Power supply management
- Thermal management
- Design for test
- Low frequency analog
- RF and antennas
- Signal integrity analysis
- DSP
- ARM / X86 system design
- Manufacturing pilot runs
- Failure analysis
- FCC/CE/UL certification
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