Power-ups like Overshield are now inventory items and usable whenever. Vehicles and guns are also dropped as Big Team Battle matches progress.
Players can choose from different body types and voices while also equipping different armor effects, helmet attachments and prosthetics.
The first closed betas for Halo Infinite's multiplayer offerings will go live later this summer, and interested fans can sign up right now.
Training Mode, bots in Custom Games and much more are included in multiplayer. Coatings can also be applied to vehicles and weapons.
Old favorites like the Spartan Hammer and Energy Sword return for multiplayer while new weapons, Ordinance drops and more have been added.
GamesBeat's Jeff Grubb says there won't be a deep dive for 343 Industries' upcoming shooter. More traditional multiplayer modes and features will be showcased.
343 Industries is saving things for the upcoming E3 2021 showcase, so don't expect an "Inside Infinite" update this week.
The initial PC port of Combat Evolved, which was developed by Gearbox Software, is often visually inferior to the Xbox version.
It would be the first since the campaign reveal last summer.
The former 343 employee states his recent comments were taken out of content.
Overly ambitious plans and simultaneous development on a new engine led to production troubles.
We're probably going to see a lot more of the shooter at E3.
Minimum and maximum frame rate can be set, with dynamic resolution scaling also available.
Players can also host a multiplayer server on their PCs.
Ultrawide support will also extend to everything, from menus and gameplay to narrative moments.
Fire, ice and mud combine for some tough fights.
Ultrawide and super ultrawide monitor support also confirmed, along with triple keybinds.
The new monster is coming late April with Title Update 2.0.
Mod support for the collection is going to remain exclusive to PC for now.
From esports to fan appeal, the developer has its work cut out.