AMD Looking to Launch Raedon Software, Retiring Catalyst

AMD looking to address its software Achilles' heel.

Posted By | On 03rd, Nov. 2015

amd

While AMD has always made some great cards, they have been hamstrung by AMD’s perennial inability to actually provide decent software support- drivers and updates take forever to come, often remaining in beta for prolonged periods of time, and optimizations for new games require fixes and workarounds entirely engineered by the users.

AMD is looking at changing that, and the most visible change they have made to that end is the impending launch of the Raedon Software, a new software client that will help users handle and manage all software updates for their AMD hardware without issue. According to GamersNexus, each major update – likely once a year – will rollover to a new shade of red for sub-versioning identifiers of “Radeon Software.” AMD will also not require email registration to enable the download of the newest drivers. The entire interface has also been overhauled, to be far more user friendly, and fast as well.

AMD is also providing some high end enthusiast features, such as per game overclocking with individual profiles, and collectively, it is looking like the one area where AMD as lagged behind Nvidia the most in the last few years – software support – is something they are actively looking at addressing. Whether or not they follow up on this initial promise is something that remains to be seen, however.


Keep On Reading!

DOOM: The Dark Ages – Revelations is 10-12 Hours Long With A Dedicated End-Game

DOOM: The Dark Ages – Revelations is 10-12 Hours Long With A Dedicated End-Game

After completing the campaign, which is about 60 percent of the expansion, you can take on additional challeng...

More Expensive Consoles Don’t Result in Better Games, Says Former Naughty Dog Artist

More Expensive Consoles Don’t Result in Better Games, Says Former Naughty Dog Artist

Responding to reports about the PS6's bill of materials having risen, Del Walker spoke about game development ...

Pragmata Developers Reveal Harsh Internal Criticism During Early Stages of Development

Pragmata Developers Reveal Harsh Internal Criticism During Early Stages of Development

Feedback was quite scathing, with some noting that the team was "incompetent at level design" and didn't know ...

Subnautica 2 Studio CEO Departs Again as Krafton Caves to Paying Promised Bonuses

Subnautica 2 Studio CEO Departs Again as Krafton Caves to Paying Promised Bonuses

As part of its agreement to acquire the studio, Krafton will pay out over $250 million to employees after Subn...

PlayStation Ending Physical Games in 2028 Hints at PS6’s Features, Says Analyst

PlayStation Ending Physical Games in 2028 Hints at PS6’s Features, Says Analyst

Ampere's Piers Harding-Rolls believes that Sony might be trying to bring down PS6 production costs by excludin...

Assassin’s Creed Black Flag Resynced Builds on Shadows’ Combat, But It’s More “Skill-Based”

Assassin’s Creed Black Flag Resynced Builds on Shadows’ Combat, But It’s More “Skill-Based”

Tech director Jussi Markkanen talks about opting for more "action-oriented fights" rather than "skill-tree-bas...