AMD confirms its supersampling tech FidelityFX Super Resolution will soon become available to developers with Xbox dev kits.
There's plenty to look forward to on the hardware front over the coming year.
AMD CEO Lisa Su believes consoles are going to continue to enjoy growing sales in 2022, with 2023 potentially being their peak year.
An update to AMD's website confirms that the upcoming PC port of God of War will support FidelityFX Super Resolution.
Ray tracing will be one of 343 Industries' "top development priorities post-launch", with the studio "working closely" on it with AMD.
AMD CEO Lisa Su has said that global chip shortages could extend to next year, which would have a noticeable impact on the supply of PS5 and Xbox Series X/S.
"It also helps older games run at their best possible visual bar without needing to go back and change too much of the content," says White Paper Games' Pete Bottomley.
"Tthere's nothing to indicate to us yet that there'll be any issues with Windows 11," says Valve's Greg Coomer, designer of the Steam Deck.
Capcom says that thanks to FSR, the survival horror title now supports higher frame rates "for an improved gaming experience."
"Having the ability to render frames at lower resolutions and then recompose them and make them look virtually identical to 4K frames will be crucial for developers," says Michele Giannone of Invader ...
Jason Ronald, director of program management at Xbox, has confirmed that AMD's FSR is now available to preview in Xbox dev kits.
The developers of Evil Genius 2, The Riftbreaker, Terminator Resistance, and many more have spoken about how easy it is to implement AMD's supersampling tech in their games.
Luminous Productions studio head Takeshi Aramaki speaks about implementation of AMD's FSR in the upcoming Forspoken.
AMD's supersampling tech has launched today, with an initial batch of seven games supporting it, and more confirmed to add support down the line.
A new report claims to have details on which games will support AMD FSR at launch, which will be added support soon, and more.
The Falconeer developer Tomas Sala says that while application of FSR will vary from developer to developer, the tech is an exciting one nonetheless.
Microsoft reiterates that Xbox Series X/S will support AMD's new supersampling tech, and promises new details on the same "soon."
Evan Wolbach, who worked on Outbreak: Endless Nightmares, says that more focus can be placed on improved graphics quality, particle budgets and more.
FSR will bring about significant performance and image quality boosts across a variety of GPUs.
The development tools are now said to be fully accessible for developers.