ARK Developer: DirectX 12 Is Very Complicated

'it's a new technology, so it will take time.'

Posted By | On 09th, Oct. 2015

dx12

I can’t remember any API in history that has gotten as much mainstream awareness and coverage as DirectX 12 has. From what I understand, it deserves it too, but more importantly, the developers also truly believe that the API can truly mark a generational shift in video game graphics. For instance, the developer of ARK: Survival Evolved, who is currently working on releasing a DirectX 12 update for the game, believes in its potential- in spite of the complications that it brings with it potentially.

“DX12 is a new technology and it’s very complicated even for the largest teams to get everything working smoothly. We care greatly about this but want the experience to be extremely polished and exactly what people expect. The DX11 technology the engine is built on is extremely mature and DX12 just isn’t ready for us yet for a variety of reasons. It just comes down to other technical wins like server performance and general client optimization that apply to ALL users being our first priority for now,” the developers said in response to a question in a Reddit AMA.

It makes sense, too- from what I understand, DirectX 12 is very different from how previous APIs worked and compiled and executed code, different in the system calls it makes and how it makes them. Yes, this leads to massive performance benefits, but at the same time, it also means that any tangible benefits from it may take a while to manifest- which is a bit disappointing, but good things come to those who wait anyway.


Tagged With: ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

LEGO Horizon Adventures Behind-the-Scenes Video Details its World, Machines, and More

LEGO Horizon Adventures Behind-the-Scenes Video Details its World, Machines, and More

The entirety of the game was built with actual virtual LEGO bricks, piece by piece, according to its developer...

Farming Simulator 25 Interview – Gameplay Changes, Engine Upgrades, and More

Farming Simulator 25 Interview – Gameplay Changes, Engine Upgrades, and More

GIANTS marketing director Martin Rabl speaks with GamingBolt about the next Farming Simulator game.

Stellar Blade x Nier: Automata Collaboration Arrives November 20th, Adds New Outfits

Stellar Blade x Nier: Automata Collaboration Arrives November 20th, Adds New Outfits

The update adds 11 new cosmetics based on the action RPG. It also features updates to Photo Mode and quality-o...

Indiana Jones and the Great Circle’s Open Areas Feature Underground Fight Clubs and Vendors

Indiana Jones and the Great Circle’s Open Areas Feature Underground Fight Clubs and Vendors

Alongside infiltrating enemy camps with multiple approaches, there are all kinds of other activities and secre...

Indiana Jones and the Great Circle Deep Dive Showcases Puzzles, Combat, Skills, and More

Indiana Jones and the Great Circle Deep Dive Showcases Puzzles, Combat, Skills, and More

Learn more about the action-adventure title's set-up and gameplay before its launch on December 9th for Xbox S...

S.T.A.L.K.E.R. 2: Heart of Chornobyl is Shaping Up to be Something Special

S.T.A.L.K.E.R. 2: Heart of Chornobyl is Shaping Up to be Something Special

[drop-cap]H[/drop-cap]as there ever been a game with as tumultuous a development as Stalker 2: Heart of Chorno... Read More