ARMS Update 5.2 Brings Big Time ARMS to Regular Battles, New Images to Gallery

Various changes arrive for ARMS and fighters along with bug fixes.

Posted By | On 07th, Mar. 2018

ARMS Hedlok

Nintendo continues to update its arena brawler ARMS with fixes and changes. The latest 5.2 update allows for Big Time ARMS to be selected in normal battles in case players want a handicap of sorts. When choosing ARMS, you can switch this option on and off with Y. It can only be used for Versus Fights and not online battles.

The update also brings 15 new images to the Gallery and fixes issues like fighters with super armour not having their ARMS disabled by electric attacks in the middle of a rush attack. Another issue that’s been fixed is a noise that repeatedly played if communication was lost while Dr. Coyle’s extra ARMS were out.

Everything else consists of changes and adjustments to fighters and ARMS. Springtron has greater increased movement during a super charge, though his movement speed during normal jumps has been reduced. Lola Pop has faster movement speed when jumping. Misango’s Rush gauge will now fill at a rate similar to other fighters and it’ll be less difficult for it to fill when blue or red. You can check out the full list of changes below:

  • The Party Crash mode “Big Time ARMS” can now be selected in regular battle as well, so you can try something a little different. Feel free to use it as a handicap!
    – Prior to battle, when selecting ARMS, you can toggle this on and off with the Y button.
    – This feature can be used in Versus – Fight.
    – Can’t be used in online battles.
  • Added 15 new images to Gallery.
  • Fixed issue where fighters with super armor would not have their ARMS disabled by electric attacks during a rush attack.
  • Fixed issue where a noise would repeatedly play if communication was lost while Dr. Coyle had her extra ARMS out.

Adjusted abilities of some fighters and ARMS as follows.

Springtron

  • Specs improved thanks to a certain girl genius! Movement during a super charge has been greatly increased.
  • He’s a little heavier now, but that’s fine! Movement speed for normal jumps has decreased.

Lola Pop

Increased movement speed when jumping.

Misango

  • Rush gauge now fills at a rate equal to other fighters during normal times.
  • Also made it somewhat less difficult for the rush gauge to fill when blue or red.

Byte & Barq

  • When jumping while on top of Barq, fixed an issue where a shockwave could be seen emanating from Byte as well.
  • Fixed an issue where, under certain conditions, the switch on Barqs head would stay pushed in.

Dr. Coyle

Fixed an issue where, under certain conditions, extra ARMS would appear while firing ARMS.

Nade

Fixed issue where self-destruct could occur during rush.

Bubb

Increased charge attack speed.

Parasole and Parabola

Increased rush attack speed.

Glusher and Blorb

Decreased time from drop until collection.

Skully

Increased rush damage.

Lokjaw

Increased retraction speed.

Clapback

  • Decreased retraction speed.
  • Decreased time until automatic retraction after placement.

Popper

  • Decreased extension speed.
  • Decreased retraction speed.

Chakram

Decreased expansion rate for charge attacks.


Tagged With: , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Metaphor: ReFantazio Collector’s Edition Revealed

Metaphor: ReFantazio Collector’s Edition Revealed

The physical Collector's Edition will include a number of goodies, including an art book, the official soundtr...

Manor Lords Soars to 3 Million Wishlists on Steam

Manor Lords Soars to 3 Million Wishlists on Steam

After passing 2.5 million wishlists on April 15th, the medieval city-builder/real-time strategy has achieved a...

Metaphor: ReFantazio Deep Dive Reveals Cities, Field Exploration, Gauntlet Runner, and More

Metaphor: ReFantazio Deep Dive Reveals Cities, Field Exploration, Gauntlet Runner, and More

In addition to announcing an October launch date for the fantasy RPG, Atlus has also revealed several new game...

Metaphor: ReFantazio Deep Dive Showcases Combat, Dungeons, Followers System, and More

Metaphor: ReFantazio Deep Dive Showcases Combat, Dungeons, Followers System, and More

Atlus' highly anticipated fantasy RPG will launch on October 11 for PlayStation 5, Xbox Series X/S, PS4, and P...

Metaphor: ReFantazio Launches October 11th

Metaphor: ReFantazio Launches October 11th

Directed by Katsura Hashino of Persona 5 fame, the massive fantasy RPG will be available for PS4, PS5, Xbox Se...

Silent Hill 2 Remake Has Seemingly Redesigned Protagonist James’ Face

Silent Hill 2 Remake Has Seemingly Redesigned Protagonist James’ Face

A screenshot recently uploaded to the Steam database suggests the remake will now feature a younger-looking Ja...