Assassin’s Creed Creator: “We Need a Revolution in Subject Matter”

Patrice Desilets says video games "need to talk about something else".

Posted By | On 18th, Jul. 2013

PatriceDesilets
Patrice Desilets hasn’t been having the most groovy year, what with THQ going bankrupt, Ubisoft buying out THQ Montreal and taking Desilets back in, only to fire him fairly soon and halt production for 1666 Amsterdam (leading to him suing the publisher for the rights to). Desilets took the opportunity at the recent Gamelab conference to talk about his experience in the industry, working on AAA games.

“I believe we need a revolution in subject matter. It has been four E3s that I’ve gone to, and it’s always the same thing. I get it: we all like space marines and shooters, but come on, we need to talk about something else.

“We’re still talking about these things because the medium is really in its infancy. It’s so much easier in terms of production and coding to just blow stuff up than to create an interaction about human beings. It’s so much more subtle than killing. Eventually we’ll get there, and it’s really a shame that I cannot finish 1666, because it was about all of that.”

Of course, while the overwhelming success of Call of Duty mean this trend won’t be ending any time soon, at least games like The Last of Us are attempting to work outside the medium and do things somewhat differently. What does the future hold with games like Assassin’s Creed IV: Black Flag – which are trying to do things differently while still pleasing the crowds – though? We’ll soon find out.

(Source)


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Metal Gear Solid Delta: Snake Eater Producer Explains Why it Won’t be Dubbed “A Hideo Kojima Game”

Metal Gear Solid Delta: Snake Eater Producer Explains Why it Won’t be Dubbed “A Hideo Kojima Game”

"It’s always been the case that games Mr. Kojima didn’t personally direct don't have 'A Hideo Kojima Game'...

Metal Gear Solid Delta: Snake Eater Producer Discusses Whether it’s Too Faithful of a Remake

Metal Gear Solid Delta: Snake Eater Producer Discusses Whether it’s Too Faithful of a Remake

"I think players might just need to see the game and try it for themselves to decide if this approach works," ...

Metal Gear Solid Delta: Snake Eater Showcases Iconic Opening

Metal Gear Solid Delta: Snake Eater Showcases Iconic Opening

Konami has offered another look at the upcoming remake, which is in development for PlayStation 5, Xbox Series...

PSSR Will Also Work with PS VR2 Games in the Future

PSSR Will Also Work with PS VR2 Games in the Future

PlayStation's lead system architect Mark Cerny has confirmed that the company's proprietary supersampling tech...

40-50 Games Will be PS5 Pro Enhanced When the Console Launches

40-50 Games Will be PS5 Pro Enhanced When the Console Launches

In addition to running at 4K and 60 FPS, these games will also feature other boosts such as new volumetric lig...

Warhammer 40,000: Space Marine 2 Hits 2 Million Players

Warhammer 40,000: Space Marine 2 Hits 2 Million Players

Saber Interactive and Focus Entertainment's third-person action game launched in full for PlayStation 5, Xbox ...