Assassin’s Creed Valhalla Now Supports DualSense Features on PC

Ubisoft has quietly updated the game to add support for the DualSense's adaptive triggers and haptic feedback in the PC version.

Posted By | On 05th, Jul. 2021

assassins creed valhalla

Over a month ago, Metro Exodus: Enhanced Edition became the first game to fully support the DualSense on PC, with features such as its adaptive triggers and haptic feedback having been implemented in the game. That paved the way for others to follow, it seems, and now, Assassin’s Creed Valhalla has followed in its footsteps.

As reported by VGC (and pointed out on Twitter by editor Andy Robinson), Ubisoft have updated Assassin’s Creed Valhalla, and the game now supports adaptive triggers and haptic feedback on PC when played with a DualSense controller. Check out the clip below to see how the adaptive triggers react when firing a bow (though of course, those who’ve played the game on PS5 will be familiar with that already).

Given that Ubisoft made no specific announcements regarding this, this comes as a welcome surprise. Hopefully, many more PC games will be adding full support for the DualSense in the near future as well.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Front Mission 2: Remake Delayed, Now Planned for Q3 2023

Front Mission 2: Remake Delayed, Now Planned for Q3 2023

Publisher Forever Entertainment is committed to a "faithful remake" and is "working tirelessly to complete the...

Phantom Blade Zero’s Main Story Takes 30-40 Hours to Complete, Multiplayer Confirmed

Phantom Blade Zero’s Main Story Takes 30-40 Hours to Complete, Multiplayer Confirmed

The trailer's combat was captured "in-engine," with the game looking "much clearer" and having a "stable camer...

Diablo 4 Reviews Go Live on May 30th, 9 AM PT

Diablo 4 Reviews Go Live on May 30th, 9 AM PT

Blizzard's long-awaited action looter releases on June 6th for Xbox, PlayStation and PC, but early access star...

The Lord of the Rings: Gollum Developer Apologizes for “Underwhelming” Launch

The Lord of the Rings: Gollum Developer Apologizes for “Underwhelming” Launch

"We acknowledge and deeply regret that the game did not meet the expectations we set for ourselves or for our ...

The Last of Us Multiplayer Dev Team Scaled Back, Project is Being Reevaluated – Rumour

The Last of Us Multiplayer Dev Team Scaled Back, Project is Being Reevaluated – Rumour

A new report claims that though the game is still in development, many members of its development team have be...

The Last of Us Multiplayer Title Needs More Time Before Reveal – Naughty Dog

The Last of Us Multiplayer Title Needs More Time Before Reveal – Naughty Dog

Naughty Dog says it's looking forward to "sharing more soon" on the multiplayer title and its new single playe...