Developer Supernova Games Studios has released a new update for its early access rally racing game, Assetto Corsa Rally. It’s headlined by the addition of two classic cars from the 1990s—the Peugeot 306 Maxi Kit Car and the Subaru Impreza S3 Group A. The former will be available in its iconic IKE Racing livery, while the latter will be available as driven by rally legend Colin McRae in 1993.
The update also brings improvements to the dynamic snow system, which was first introduced with the release of the Monte Carlo stages back in February, extending the weather condition to the Alsace and Wales rallies. While players might already be familiar with those stages, the snow will bring in an entirely new set of challenges.
There are now two new Event Groups that revolve around the newly-released cars, bringing the total number of events in the game to 12. Each of the three Traction Groups—FWD, RWD, and 4WD—also gets one new event each that mixes up all the in-game weather conditions.
The studio has also announced that, as of last month, Assetto Corsa Rally has entered into an official collaboration with M-Sport WRC rally driver Jon Armstrong. This partnership, according to Supernova Games Studios, has already led to Armstrong playing a direct role in the development, with his expertise in the sport helping the studio to refine vehicle physics and handling. The primary focus of these improvements has been tires, aerodynamics, and suspension for smoother, more predictable car behavior.
Along with this, Assetto Corsa Rally has also kicked off its partnership with the FIA, and as a result, the update has brought in dedicated in-game events that represent the first qualification phase of the FIA Esports Global Rally Tour. For more details about all of the changes brought along in update 0.4, check out the patch notes below.
Assetto Corsa Rally is currently available exclusively on PC.
Assetto Corsa Rally update 0.4 patch notes:
New content:
- Added 2 new cars: Peugeot 306 Maxi Kit Car and Subaru Impreza S3 Gr.A 1993
- Added snowy weather conditions in Rally Alsace and Rally Wales
- Added 2 new Assetto Corsa Rally Events groups for the 2 new cars, for a total of 12 new events
- Added 1 event each (3 total) in the FWD, RWD and 4WD Traction groups with mixed weather conditions
- Added 3 new partners in the Rally Encyclopedia
Cars:
- Fixed go-pro cameras in replays clipping with bodywork on ultra-wide resolutions in Hyundai i20
- Fixed gameplay cameras clipping with damaged bodywork in Citroen Xsara WRC
- Fixed exposure of “Between Heads” and Driver/Co-Driver go-pro cameras in replays for all cars
- Reduced direction-based ambient occlusion on cars
- Updated LCD on Lancia Delta
- Updated license plates on Skoda Fabia
- Added competition logos on all cars
- Made the back face of window stickers less saturated (simulated the paper backing)
- Many minor bug fixes across all cars
Input:
- Implemented Fanatec FullForce and Logitech TrueForce, with new in-game FFB parameter to be tuned by users
- Improved generic devices compatibility. This enables more devices to work as expected.
Physics:
- Added angular damping to small movable objects to prevent unrealistic spinning
- Added Peugeot 306 Maxi Kit Car and Subaru Impreza S3 Group A
- With the Peugeot 306, it was made available for the first time the adjustment of brake bias through a pressure limiter valve (similarly to tandem master cylinders cars) instead of a balance bar. This, despite the car having a dual master cylinder setup. This allows the driver to reduce rear brake pressure without increasing the front one.
- Further tires tuning for all surfaces, in particular:
- The way wet conditions and snow affect tire forces has been modified; they no longer reduce cornering stiffness, and the S-shaped curve is effectively cut off when grip is saturated.
- In the case of snow, an additional experimental deformation component has been added to the slip angle, which increases the more suitable a tire is for snow. This simulates the tire actually gripping the underlying surface.
- These changes make the transition between grip and no grip more immediate and noticeable on both wet and snowy surfaces, improving the car’s responsiveness in the wet and its controllability on snow.
- The parameters related to the tire’s dynamic masses and damping have been fine-tuned for more consistent force delivery.
- The ability to grip on snow has been added to gravel tires, making them suitable for driving on snowy gravel roads.
- The parameters of the tire’s S-shaped curve have been adjusted based on test data.
- The load sensitivity parameters of some tires have been refined based on results from field tests.
- Revised aerodynamic tuning for both drag and lift forces
- Revised some vehicle setups and presets to improve handling or to make them more adequate to the latest tire changes.
Audio:
- Impreza Engine/Exhaust implemented. The sound will improve further in the future – our audio designer is an Impreza owner and wants to make it perfect!
- 306 Maxi Engine/Exhaust implemented.
- Skoda exhaust after-fire implemented.
- Rally2 turbo added to Skoda
- Improved gravel skid feedback.
- Improved 3rd person spatialization for replays, especially approaching from a distance.
- Improved 3rd person spatialization for forced induction.
- Improved 3rd person spatialization for rear engine vehicles.
- Fix for turbo BOV sounds cutting off too early based on the drop in turbo pressure.
- Fix for too much “hill” reverberation coming through the cabin view.
- Fix for various sounds cutting out randomly.
- The usual “variety of tiny tweaks all over the place” statement 😉
Gameplay and UI:
- Updated pacenotes for Monte Carlo Bollene
- Updated pacenotes for Monte Carlo Sisteron
- Fixed incorrect pacenote call on Wales Hafren North 3/6
- Fixed stop marshals at Monte-Carlo Bollene 7/8 and Monte-Carlo Sisteron 6/6 not guiding player to stop point
- Fixed some incorrect respawn collisions around crowd on Monte-Carlo Bollene walls
- Fix an issue resulting in the automatic tire allocation on rally weekends to give an odd number of total tires and single compounds.
- Fix an issue preventing the automatic tire allocation to give the correct number of multiple compounds tires. This allows for more tire choices during rally weekends, even while using the automatic selection.
- Added Apply button in Video options
- Fixed minor text and translations issues
Online:
- Player session now correctly sets the client version
- Added the Partners functionality
- Leaderboards: added a dedicated endpoint for fetching leaderboards as Partner
- Leaderboards: store client version with the Leaderboard entries
- Leaderboards: FetchLeaderboard procedure now checks for the minimum allowed client version
- Leaderboards: removed the results collection from the Store operation, which was causing tons of false errors, ending up in a Time Upload Failure dialogue
VFX, Lighting and Art Direction:
- Added snow support for Alsace and Wales
- Added support for the snow on the offroad track materials
- Improved road and trajectory readability in snowy conditions on all tracks
- Improved the transition between clear and fully snowy ground
- Improved the transition between dry and melting snow
- Improved the consistency of the snow effect between different surfaces
- Improved the snow on asphalt particle effects
- Improved vehicles ambient occlusion
- Adjusted the red box at stage start and end of all stages for better visibility in daylight conditions
Environments:
- Improvements to rally/event dressing at Monte Carlo Sisteron
- Improvements to rally/event dressing at Alsace Munster
- Improvements to rally/event dressing at Alsace Saverne
- Improvements to rally/event dressing at Wales Hafren South
- Improvements to rally/event dressing at Wales Hafren North
- Added new parked vehicles
- Improved parked vehicles visuals by adding shadows under the chassis
- Fixed floating vegetation bugs across all stages
- Fixed minor bugs across all stages















