Astral Chain Going Multiplatform Is Nintendo’s Call, Says Developer

The action game's fate on other consoles doesn't look too good right now.

Posted By | On 04th, Feb. 2020

astral chain

PlatinumGames is making some waves. The company has been in the news lately, and seems to be taking a bold step into self-publishing. Up until this point, however, the studio has been a work-for-hire without having sole ownership of the IPs they worked on. With getting The Wonderful 101 rights from Nintendo to launch a Kickstarter for multiple platforms, it’s led some to hope that maybe other exclusive titles the company has developed can find a similar fate. It’s hard to say how that will go, but for Platinum’s latest hit, it doesn’t look great.

In an interview with VGC, Studio Head Atsushi Inaba was interviewed about the upcoming release of The Wonderful 101. Beyond that though, while speaking about 2019’s Switch exclusive Astral Chain, he ssaid he won’t rule out it going multiplatform at some point in a similar fashion- but also said that decision comes down to Nintendo. In the end, the IP is owned by both companies, so they will both have to give the go ahead.

“In the case of Astral Chain, it’s an IP that’s owned half by Platinum and half by Nintendo,” he said. “So right now it just came out and it’s too early to say. For the time being we’re just hoping that it’s a success for the Nintendo Switch and we’ll see how it goes from there.

“Ultimately it’s Nintendo’s call, not ours. They own the publishing rights to Astral Chain, so really we have no say in that matter. We consider The Wonderful 101 an exclusive case.”

Astral Chain, unlike The Wonderful 101, seems to have been quite the success. So, it may be that Nintendo might be a little more hesitant to let that one go. We’ll just have to wait and see, but for now, if you want to play the game, you’ll need a Switch.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...