Atelier Sales on Switch Were Similar to Sales on PS4

The takeaway from this is that the game managed to reach new audiences.

Posted By | On 29th, Oct. 2018

Earlier this year, Koei Tecmo and Gust released Atelier Lydie and Suelle: The Alchemists and the Mysterious Paintings, the latest entry in their slice of life, long running RPG series. It launched on PC, PS4, and Nintendo Switch, with it actually being the first time the series has launched on a Nintendo console.

In spite of this, however, it seems like the game ended up selling just about as much on Switch as it did on the PS4. Speaking to Miketendo64 in an interview, the developers noted that sales on the Switch were “similar” to sales on the PS4, also taking from this that the game managed to reach a new audience for the series.

“As sales numbers in North America and Europe were similar on PlayStation 4 and Switch versions, it seems this title could reach players new to the Atelier series,” said Junzo Hosoi and Keisuke Kikuchi – General Producer and Development Producer for the upcoming Nelke and the Legendary Alchemists.

It’s good to hear it did reach a larger number of players than usual. As I noted in my review for the game earlier this year, there’s something oddly charming and compelling about the title that kept me playing it long after I thought I would have stopped. If you want a breezy, relaxing and charming game to play, you could do far worse than *sigh* Atelier Lydie and Suelle: The Alchemists and the Mysterious Paintings.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...