Why PS5 launching in 2018 may not be happening.
And no, we are not talking about the boost mode.
This is one impressive feat by Microsoft.
And how the success of Scorpio will have positive implications for DX12 performance in PC games.
The Scorpio is not an an uber-powerful 4K/60/Ultra monster but it’s not so anaemic as to be incapable of 4K gaming.
GamingBolt's Arjun Krishna Lal on the benefits of a non-eSRAM architecture of Project Scorpio.
If the Scorpio can run Xbox One games in 4K, it has more than enough headroom to hit 1080p/60 in most modern games, right "out of the box."
Is it possible within console pricing limitations?
An in-depth look behind at the Nintendo specs.
Taking current technology trends into consideration, the future of video game graphics is looking like it will be jaw dropping.
What other improvements and enhancements does the PS4 Pro include?
Improvements and additions to the PS4 Pro architectures explained and detailed.
How PS4 Pro's power can be used instead of just upscaled 4K in AAA games.
Surprised? Not so much.
Is it possible?
Between ever-increasing internet connectivity and the breakdown of the console upgrade cycle, cloud gaming is likely to make it big sooner than we'd expected.
An in-depth look at Horizon Zero Dawn on the PS4 Pro.
It's certainly not impossible.
GamingBolt's Arjun Krishna Lal takes a look at the impact of GPU difference between the PRO and Scorpio.
Native 4K on the PS4 Pro may be possible with games build on outdated frameworks, but what about software that uses modern technology?