Electronic Arts announced last year that it was halting all future development on Slightly Mad Studios' racing franchise.
"We want to emulate the feeling you get watching a heist movie or a TV show," says brand director Almir Listo.
The Crew Motorfest's developers speak about its open world setting, its topography and environments, and more.
Combatech weapons are "created from light-weight metal alloys and polymer and are mostly bullpup designs."
A new report claims Ubisoft has as many as 11 Assassin's Creed games on the docket, of which five have yet to be officially confirmed.
An update to the game's official website has revealed new narrative tidbits on the likes of Liu Kang, Scorpion, Sub-Zero, Kitana, and more.
A number of players have reported the issue at a specific point in the game when playing on Graphics Mode.
In the wake Gollum's disastrous launch, Daedalic Entertainment has announced that it will be focused on publishing going forward.
There's plenty to love about Square Enix's newest action RPG, even with a few flaws.
Ebb Software's long-in-development Giger-inspired horror game launched for Xbox Series X/S and PC in October last year.
While some members of the development team have started working on later chapters, Chapter 3 remains the focus for now.
Players who sign up will get exclusive access to preview builds of Stoic Studio's upcoming co-op action-adventure game.
Rockstar's Wild West open world epic recently also received a fresh rating from the Korean ratings board.
"Our ambition is definitely to get it ready for this year," says Larian Studios founder and Baldur's Gate 3 creative director Swen Vincke.
Swen Vincke also reveals that Larian Studios has been receiving support from Microsoft and the Xbox Advanced Technology Group.
Tim Schafer confirms Double Fine Productions is working on "new, unannounced stuff" that he describes as "smaller games."
A newly emerging slide from an ID@Xbox presentation at BIG Festival in Brazil has seemingly revealed updated sales numbers for Xbox consoles.
There are plenty of lessons, both good and bad, that Square Enix can take from Final Fantasy 16 into the series' next mainline numbered entry.
Game director James Tinsdale speaks with GamingBolt about Fort Solis, the highly anticipated narrative-driven cinematic adventure title.
A job ad that has since been taken down recently suggested that The Sims 5 will release as a "free-to-enter" experience.
