"We’ll excite fans around the world with the best exclusive games on the market today," says PlayStation CEO Jim Ryan.
Next-gen upgrades have also been confirmed.
Details on the game's customizable HUD have also been revealed.
"We’re not planning to add more content," says creative director Ian Frazier.
Virtuos' managing director of games Christophe Gandon talks about the future of VR on Xbox.
Martin Park, producer at Raw Fury, talks to GamingBolt about the collection.
Here's everything you should know about Codemasters' upcoming racer.
The remake's development team at Ubisoft speaks to us about the long-awaited return of the Prince.
A surprising amount of work seems to have gone into this remaster.
Here's everything that you should know about WoW's next big update.
People Can Fly's shooter has been primed for a Holiday 2020 release for a few months.
A deleted excerpt from an update on the French PlayStation blog spills the beans.
Get ready to jump straight into the triple digits.
Virtuos' managing director of games Christophe Gandon speaks about how the PS5's Tempest engine will make games more immersive.
Sony talks about the internal components of the console in this new video.
Crash returns in an excellent platformer that expertly marries old ideas with new.
"Creating an experience which is easy for players to interact with is more important to me than graphical or processing power alone," says nDreams' Lewis Brundish.
Learn about various minigames, Ichiban Kasuga's love of RPGs, and more.
Collections for MachineGames' and Arkane's titles might be headed to next-gen systems.
Microsoft has a long list of next-gen optimized titles that it'll be talking about soon.
