Stingray looking more and more impressive.
Autodesk has launched the Autodesk Maya LT 2016, the latest release of its 3D animation and modeling software for professional indie game developers. This comes on the heels of them previewing their new Stingray Game Engine at the Game Developers Conference in San Francisco.
Stingray, which was built using Bitsquid technolofy that Autodesk acquired last year, itself has received an exceptional technological demonstration at GDC, showcasing and highlighting a variety of features that lend it more power and give creators access to more flexoble tools:
Stingray, therefore, promises to be a powerful and flexible set of tools for game creators. “Bitsquid has been a part of the Autodesk family since the acquisition last summer and both teams have been hard at work to update, improve and add features to the engine,” said Martin Wahlund, CEO, Fatshark. “We are excited to announce that we are actually using the new Stingray engine to build our upcoming ‘Warhammer: End Times – Vermintide game.’”
Stay tuned to GamingBolt for more information.