Graphical Effects That Make Games Look Worse Due To Poor Implementation

Fantastic effects being implemented in a dull and mundane manner.

Posted By | On 18th, Apr. 2015

Page 15 of 15

Watch_Dogs – Physics

When you’re playing an open world game that has drivable vehicles in it, the developer needs to make sure that they function correctly, and generally most developers do take care about such minor issues. Watch Dogs on the other hand took vehicle physics to an altogether different level. The game was littered with car glitches, physics fail which made driving a complete mess in Watch_Dogs. Sadly, it felt like Ubisoft spent much of their time making the in-game world look populated and alive but lacked detailed designs for vehicle destruction and driving physics.


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