Battlefield 4: DICE Comments On Adding Night Maps And Dynamic Weather Conditions

Level artist Linnea Harrison gives her take on the absence of both.

Posted By | On 16th, Feb. 2014

battlefield_4_-_siege_on_shanghai_multiplayer_screens_1_wm

Though it first started out without night-time conditions and dynamic weather, Battlefield 4 might see some of these changes soon according to the latest Battlefield blog post with level artist Linnea Harrison.

On being questioned about the implementation of night maps – which would make IRNV and FLIR scopes, not to mention flares, more useful – Harrison stated, “Good question! In general, we tend to think that night maps look pretty darn cool. You can implement some really neat lighting effects and encourage use of gadgets that generally aren’t used as much, with some really fun results. But there are a few things we considered with creating night maps. Statistically speaking, most people don’t play night maps – maps set during the day get played more. We know this from tracking the numbers of maps played through on Battlefield 3 and Bad Company 2.

“Even if the map is really well-designed, players tend to gravitate more towards day-time maps. Furthermore, players that crouch, take cover and wait forever to shoot someone running by in most maps gets even more common on night maps, where it’s tough to differentiate between objects and people. This has proved to be quite annoying in playtests. It’s possible to balance this – better heat vision, better spotting and so on – but for Battlefield 4 we focused on day-time maps. Future nighttime maps are absolutely something we’re always considering, though.”

As for why a random weather and time of day system wasn’t implemented in the beginning, she clarified that, “Even though each Battlefield game is unscripted in many ways, we wanted the experience to still have an emotional impact and match the adrenaline arc of a normal gameplay round. That way, as more buildings get destroyed, the tickets count down and the gameplay gets more tense, so does the level.”

How has your Battlefield 4 experience been thus far with all the patches and bug fixes? Better than launch? Let us know below.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

The Outer Worlds 2 Rewards You With Consumerism Flaw if You Buy the $100 Premium Edition

The Outer Worlds 2 Rewards You With Consumerism Flaw if You Buy the $100 Premium Edition

The RPG seemingly features several joking Flaws, including one that makes your choices for you if you skip too...

Battlefield 6 Ranks High in US Console Players, Still Can’t Topple Call of Duty

Battlefield 6 Ranks High in US Console Players, Still Can’t Topple Call of Duty

However, DICE's latest title has topped weekly active player charts in both the United States and Canada on PC...

Final Fantasy 7 Remake Was Inspired by Story-Centric Games Like The Last of Us, God of War – Director

Final Fantasy 7 Remake Was Inspired by Story-Centric Games Like The Last of Us, God of War – Director

Director Naoki Hamaguchi also revealed that Final Fantasy 7 Rebirth's open-world structure was inspired by gam...

DayZ Creator Believes Valve Deserves More Criticism Over Popularising Gambling-Style Monetisation

DayZ Creator Believes Valve Deserves More Criticism Over Popularising Gambling-Style Monetisation

Dean Hall also said that developers that don't think that the systems are a problem should provide research da...

Crimson Desert Includes Dozens and Dozens of Factions, But They Won’t Affect the Ending

Crimson Desert Includes Dozens and Dozens of Factions, But They Won’t Affect the Ending

Those expecting the factions to have any bearing on the main story, a la Fallout, may be slightly disappointed...

Battlefield: RedSec Lead Producer Promises More, Non-RPG Ways to Fight Vehicles

Battlefield: RedSec Lead Producer Promises More, Non-RPG Ways to Fight Vehicles

While being cryptic in a social media post, David Sirland assured players that the battle royale mode won't ha...