Battlefield 4 on PS4 Gets 600MB Patch

Because we'll be posting news every time this one game gets any update now.

Posted By | On 12th, Dec. 2013

battlefield 4 AMD

Because we are committed to making sure you know every last detail about Battlefield 4, and how its disastrous release is faring, we let you know any time there is even the smallest of update the game gets on any platform.

Continuing with that trend, here’s the latest! Battlefield 4 on PlayStation 4 got a massive, 600MB patch, that apparently adds stability to the game and addresses a whole lot of issues.

To anyone who has been following this game at all since launch (and if you read GamingBolt at all, you have to have, we literally post like three Battlefield articles a day), you know that the game was an abject mess, plagued with glitches, bugs, crashes, and server issues. EA and DICE are busy at work fixing the game. This patch is just the latest in a long line of Battlefield 4 fixes.

The full list of fixes offered by it is below:

  • General stability fixes that should remove a large amount of the client crashes we are currently seeing on the PS4
  • Fixed the audio drop outs that could occur when playing on large maps. Typical map affected was Golmud Railway in Conquest with 64 players. Ambient sound would sometimes cut out, like foley sounds from player running, vehicle engine sounds, vehicle movement sounds, and map ambient sounds
  • Removed the blur effect on soldiers that appeared when Commanders were using EMP attacks
  • Further reduced the probability of getting a corrupt save file by doing miscellaneous changes to the save file system. These include removing the save file saving again when quitting multiplayer
  • Fixed multiple crashes that could occur when bringing up the in-game Battlelog during round transition
  • Fixed a crash that could occur when using the BattleScreen
  • Fixed a random crash related to destroying vehicles
  • Fixed minor destruction issues in the terrain

[Battlelog]


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