What is actually responsible for netcode complaints in DICE’s shooter?
It’s been roughly two months since its release for various platforms but DICE’s Battlefield 4 still suffers from a litany of problems. One of the most common problems has been the ping in the game – or the amount of time, measured in milliseconds, it takes for a computer to register a connection. One erstwhile YouTube user talks about this and tries to clear up some of the misconceptions of ping being the culprit of poor netcode. Check it out above.
DICE has been working overtime to come up with patches and fixes for Battlefield 4, such that it halted development on all future DLC and Star Wars: Battlefront. Did we mention the lawsuits pending against EA for the same?
What are your thoughts on the net performance for Battlefield 4 in the past few weeks? Has it improved, further deteriorated or remained pretty much the same? Let us know in the comments below.