Battlefield 5’s Firestorm Mode Gets Several Changes, New Victory Screen

The battle royale mode is getting some alterations.

Posted By | On 30th, Apr. 2019

battlefield 5

Battlefield 5 released last year with some issues with lacking in content, but developer DICE has continued on with support to the game and helped to bring it closer to what many expected from launch. A big part of that was Firestorm, a battle royale smode that released not too long ago, and developed by Criterion. The mode is getting some reworks now, including a new, cleaner victory screen.

You can see from the notes below (provided by the developers) that besides the nifty new victory screen, the update will also include increased armor plate carry limits, increased player health while downed, increased XP, and a fix for permanent vehicle death, which was an issue many had where you died for good whenever whatever you drove went down. Now death in a vehicle will push you outside it, and you will be able to be revived.

You can check out a partial list of the new changes below, or go to the game’s Reddit to see the full list.

Battlefield 5 is available now for PlayStation 4, Xbox One, and PC.

  • V for Victory

Finding yourself as one of the last few players alive makes for some of the most tense action in Battlefield. You get that final kill on someone, and half a second later, you’re checking for the small icon to find out if you’ve won or not. The act of winning still feels good, but we know we could make it feel a bit more special.

  • Increasing the Armor Plate carry limit

We’ve heard the feedback around Armor plates. We recognize that there are plenty of rounds finishing where some players are running super light on plates, and being discouraged from getting into more firefights mid game. So based on that feedback, we’ve upped the carry limit to 5.

  • Upping player Health whilst downed

Spike kills have become a common part of the experience in Firestorm. We recognize that if you’re in a position to finish someone off, without having to fire too many of your bullets, you’ll take that trade off in most situations. Whilst we review other approaches to this, we’re upping the player health in the downed state from 200 to 300.

  • More XP

When compared with other modes, Firestorm wasn’t showing to be quite where we wanted it to be in terms of XP gained. Other modes offered much higher XP for the time you spent playing them, so we’ve done some balancing here to ensure that players still on the road to Rank 50 are set to be more fairly rewarded for their time in Firestorm.

  • Fixing Permanent Vehicle Death

So far in Battlefield V, vehicle death = total death. In Firestorm that’s discouraged you from making use of Transport and Combat vehicles as often as we’d expect, as once the vehicle’s gone, so are you. In this update, you’ll find that your body is pushed outside of the vehicle, and that you can now be revived when playing in Duo and Squads. This fix is also true across the entire Battlefield V experience with this update.


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