Bethesda Shares More Details About Its E3 Plans

You're gonna see a lot of Fallout 4...

Posted By | On 06th, Jun. 2015

bethesda game studios

Bethesda is hosting its first ever stage show at E3 this year (as a matter of fact, theirs is the first presser of the lot this year, so they get to kick off the festivities), but if you thought that was going to be it from them, then boy, you were wrong. It sounds like Bethesda is going to have a constant presence throughout E3 this year, where they will highlight the crown jewels of their upcoming lineup- Doom, and especially Fallout 4.

In addition, Bethesda will also allow players to test their skill in their on-going BATTLECRY tournaments or have some fun with the interactive experiences featured in their booth. The full schedule for notable Bethesda events on the E3 calendar is:

Bethesda’s Live Stage Show Schedule | South Hall, Booth 623

TUESDAY, JUNE 16

1:00 pm | DOOM

Join Marty Stratton, Executive Producer at id Software, and Hugo Martin, Art Director at id Software, for a look into the next chapter of DOOM.

2:30 pm | Fallout 4

Todd Howard, Game Director at Bethesda Game Studios, sits down for an exclusive interview about Fallout 4.

WEDNESDAY, JUNE 17

11:00 am | DOOM

Bethesda hosts a roundtable with id Software’s Marty Stratton (Executive Producer), Hugo Martin (Art Director), Garrett Young (General Manager) and Robert Duffy (Chief Technology Officer).

1:00 pm | Fallout 4

Check out an exclusive panel discussion with Bethesda Game Studios’ Todd Howard (Game Director), Emil Pagliarulo (Lead Designer), Istvan Pely (Lead Artist), and Jeff Gardiner (Lead Producer).

4:00 pm | BATTLECRY

Join Lucas Davis, Design Director at Battlecry Studios, and Rich Vogel, Executive Producer at Battlecry Studios, for an inside look at BATTLECRY.

THURSDAY, JUNE 18

11:00 am | DOOM

id Software’s Marty Stratton sits down for a special interview that dives into DOOM’s strong community and the developer’s plans for getting players involved.

1:00 pm | Bethesda Softworks

Join Pete Hines, VP of PR & Marketing at Bethesda Softworks, for a recap of Bethesda’s E3 and find out what’s next for the publisher and its studios. 

3:00 pm | BATTLECRY

Get an even deeper look at BATTLECRY’s maps and character classes with Victor Antonov (Visual Design Director at ZeniMax), Lucas Davis and Rich Vogel.

E3 kicks off in two weeks, on June 14. Stay tuned to GamingBolt for full coverage.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Dante’s Ring Announced by The Invincible Developer

Dante’s Ring Announced by The Invincible Developer

The disaster combat action-adventure RPG will enter early access "soon", with Starward Industries aiming for 2...

Nine Sols is Out Now on Consoles With New Boss Rematch Update

Nine Sols is Out Now on Consoles With New Boss Rematch Update

Battle Memories allows for fighting any previously defeated bosses again, though you'll need to finish the gam...

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Red Dead Redemption 2 set the bar for story and realism in games sky high. Can Rockstar continually outdo them...

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Developer Brace Yourself Games is taking more time to polish the rhythm title without "sacrificing our team's ...

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Earlier this year, developer Larian Studios suggested the acclaimed RPG had sold well above 10 million units a...

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

The expansion will "fit in very good" with the main campaign, as per creative director Axel Torvenius, though ...