GHOST OF TSUSHIMA
Sucker Punch spent more than half a decade working on Ghost of Tsushima, and fans had been waiting to get their hands on the game for a long time as well. It’s fair to say that the final product did not disappoint. Ghost of Tsushima has a massive open world, and it’s one that strikes the perfect balance between the structured style of more mainstream open worlds and the more organic style of something like Breath of the Wild or Red Dead 2. What truly elevates the island of Tsushima, however, is the gorgeous art style of the game, which ensures that no matter how long you’ve played the game, around every corner, you’ll chance upon yet another incredible sight to behold.
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