Bioware: Dragon Age Inquisition Influenced By Fan Feedback on Mass Effect 3

'We wantd something far more fleshed out.'

Posted By | On 23rd, Apr. 2014

Dragon Age Inquisition_new (3)

Dragon Age: Inquisition is the upcoming third entry in the Dragon Age franchise, and it has its work cut out for it- not only must it restore the Dragon Age series to its former glory, after its reputation took a beating with the universally reviled Dragon Age II, but it must also restore Bioware’s credibility, which plummeted after Mass Effect 3 and the controversy that surrounded its ending.

Bioware seems to be mindfully aware of that, and they seem to have taken fan feedback to heart. Discussing Dragon Age Inquisition with CVG, and discussing the war table mechanic, which lets the players lead a full fledged inquisition, they talked about how it had been influenced by the feedback surrounding Mass Effect 3’s Spectre clearance decisions and Galactic Awareness.

“[The Spectre clearance decision] as well as the galaxy map and the readiness level and stuff like that. We looked at all those sorts of things. None of them were something that was to the degree that we wanted it to be, and all of them had some level of problem. So we didn’t take aspects and just manipulate them and manoeuvre some parts around,” said Dragon Age: Inquisition producer Cameron Lee.

“We wanted a system that was far more fleshed out, far more part of the world and part of the story around you, and that reacts and changes. But we also recognized that you don’t want to make a decision and then, five hours later, a random little thing happens that you may or may not even notice.

“We’ve been guilty of this in the past, where there are so many decision points and so many actions you can take in a game, and so many of them have a consequence whether it be major or minor. But you very rarely notice unless you’re really paying attention.

“Most people don’t notice. Even though we don’t want to hit people over the head with everything, we want to be clearer. And the war table is one method by which we can do that.”

It’s a fine line that they are walking here, one that they have fallen on the wrong side of in the past. Here’s hoping they get it right this time.

Dragon Age Inquisition hits the Xbox 360, Xbox One, PS3, PS4, and PC later this year.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

EA Reports 13 Percent in Revenues in Latest Quarter, Will Stop Doing Earnings Calls

EA Reports 13 Percent in Revenues in Latest Quarter, Will Stop Doing Earnings Calls

The company attributed the drop in revenues to a number of things, including the lack of growth of its College...

The Outer Worlds 2 Narrative Designer is “Really Happy” That Players Can Miss Story and Characters

The Outer Worlds 2 Narrative Designer is “Really Happy” That Players Can Miss Story and Characters

In an interview, Joe Fielder spoke about wanting to design The Outer Worlds 2 while also making sure it reacte...

Remedy Lists Unannounced New Project While Shifting Resources Away From FBC: Firebreak

Remedy Lists Unannounced New Project While Shifting Resources Away From FBC: Firebreak

As Remedy promises to respect its "communicated roadmap" for Firebreak, a new project has entered the Proof of...

Hideo Kojima Says He Was Never Told About The Matrix Creators Wanting Him to Make a Game

Hideo Kojima Says He Was Never Told About The Matrix Creators Wanting Him to Make a Game

Despite this, Kojima also noted that he was "extremely busy" with Metal Gear Solid 2 at the time and couldn't ...

Call of Duty: Black Ops 7 Reportedly Falling “Far Behind” Battlefield 6 in Steam Pre-Orders

Call of Duty: Black Ops 7 Reportedly Falling “Far Behind” Battlefield 6 in Steam Pre-Orders

It is worth noting, however, that Call of Duty: Black Ops 7 is available on several different distribution pla...

Hideo Kojima Wanted to Make “An Incredibly Frightening Game” When Pitching OD, Says Phil Spencer

Hideo Kojima Wanted to Make “An Incredibly Frightening Game” When Pitching OD, Says Phil Spencer

The Microsoft Gaming CEO says Kojima Productions and Xbox Game Studios are collaborating closely on the "gamep...