Bioware San Franciso Deemed “Too Expensive”, Shut Down

The mobile and social games developer is now defunct.

Posted By | On 05th, Mar. 2013

mirrors_edge_2d
Despite “addressing” the same two weeks ago in a blog post by CEO Frank Gibeau, EA never explicitly mentioned that Bioware San Francisco had been shut down.

According to GamesRadar, the studio was proving to be “too expensive” for publisher Electronic Arts and subsequently let go of the 25 to 30 employees there.

Previously known as EA2D, Bioware San Francisco was responsible for developing social and mobile games like Dragon Age: Journeys, Dragon Age: Legends, Mirror’s Edge 2D, and The Fancy Pants Adventures.

The whole name of the game seems to be “transition”: In the preparation for next-generation development, many publishers are restructuring their teams and resources to focus on the future rather than what’s not working currently. Forget the burgeoning smartphone market for a minute – what does a predominantly mobile games maker have to offer when it comes to PS4/Next Xbox development?

Regardless, we hope that all the displaced employees find work soon.

Source: GIBiz


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