Black Ops 2: The game’s ‘perks aren’t absolutes’, says Vonderhaar

Hear that gamers? Play like men.

Posted By | On 25th, Sep. 2012

Call of Duty: Black Ops 2  will require you to be less dependant on perks, Game Design Director of Treyarch, David Vonderhaar said. He also revealed that he won’t shy away from nerfing them.

Of course we know that Activision can’t afford to lose sales with terrible design decisions, that’s one of the reason’s why the series has been so similar since Cod 4.

“Perks were pretty important for us to rethink, because they were getting too complex. You had perks, perk pros, perks that influence you, perks that influence your gun, perks that influence team mates,” he told CVG.

“We’ve simplified that so perks only ever affect your character, and more importantly, Black Ops II’s perks aren’t absolutes,” he continued, “In Black Ops our only balancing options were to remove the perk or keep it – now we can tune any perk by increments to nerf it or improve it.

I can nerf perks and I will, mark my words. A perk should never be something you need just to compete. A perk is ‘I got a parking spot,’ or ‘the soda machine gave me free soda.’ Your life shouldn’t depend on it. The community helped me understand that, and that’s why our new system has no absolutes. We can try to make it the most balanced CoD ever.”

You can check out our entire Call of Duty: Black Ops 2 coverage here, including all the leaked multiplayer maps.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Starfield – “Some Really Good Updates” Will be Announced “Soon,” Todd Howard Says

Starfield – “Some Really Good Updates” Will be Announced “Soon,” Todd Howard Says

Howard says Bethesda is "doing a lot of Starfield work" that we'll be hearing about in the not-too-distant fut...

Fallout: New Vegas is Canon, Todd Howard Reassures

Fallout: New Vegas is Canon, Todd Howard Reassures

"There might be a little bit of confusion at some places, but everything that happened in the previous games, ...

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

The new Job system allows mixing and matching weapons to create new builds, while enemy strongholds can reward...

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Slavic Magic says it isn't like Total War, Kingdom Come: Deliverance, Mount and Blade, or even Age of Empires ...

Hades 2 – New Boons, Characters, and Activities Detailed

Hades 2 – New Boons, Characters, and Activities Detailed

Zeus, Poseidon and more return, but players will run into plenty of new Greek deities like Apollo and Hestia o...

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Supergiant Games showcases the first area of the rogue-lite, with Melinoë venturing forth to slay the Titan C...