Only a few visual designers have worked on both titles, according to From Software.
From Software director Hidetaka Miyazaki talked about Dark Souls 3 some more at an E3 presentation, with Bandai Namco producer Atsuo Yoshimura translating, and revealed that the team members for the game are different from those that worked on Bloodborne.
Apparently, “the Bloodborne development time frame and that of Dark Souls 3 overlaps [by] approximately 1 year. However, none of the Bloodborne team members joined the Dark Souls 3 development team. Miyazaki-san is actually the only guy who handled both.”
Yoshimura then stated that “some visual designers have also worked on both titles. That’s the exception.” The only common factor is Miyazaki who directed Bloodborne and is now directing Dark Souls 3. However, director Isamu Okano – who worked on Steel Battalion: Heavy Armor – will be joining him as co-director. Dark Souls 2 director Yui Tanimura will also be apart of the team in some non-directorial capacity.
“Miyazaki-san is taking lead on the overall production, the basic game features, direction, as well as the visual design direction. “Okano-san is basically handling the mass production part as well as the human resource control. The best way to explain how Okano-san and Miyazaki-san are working together is that Okano-san is basically supporting Miyazaki-san’s direction.”
Dark Souls 3 is currently set to release in early 2016 for PS4, Xbox One and PC.