Bloodborne Will Have Lots of Different Enemies, PS4 Allows For Better Particle & Environment Effects

2015’s big PS4 exclusive title receives new details.

Posted By | On 18th, Jun. 2014 Under News | Follow This Author @GamingBoltTweet


GamingBolt was present at the Sony’s E3 booth last week and we not only got the chance to see the live demonstration of Bloodborne but we also managed to get a few new details about the game from one of the Sony representatives. Given that the game is being developed by From Software who are known for their Demon Souls and Dark Souls games, how will Bloodborne stack up against them?

“It’s not going to be an easy game. It’s obviously being made by From Software and you will see lots of different type of enemies. It’s going to be at a level where we’ve have not gone before. People are going to be really happy that the game is being made by From Software,” the PlayStation executive told to GamingBolt.

As usual the PlayStation 4 was also praised for its technical prowess as it will allow for better lighting and environment effects like fog. The PlayStation 4 will enable “more enemies on screen, lighting effects, blood stains, particle effects and better fog” in the game.

On a related note, we were also told that the game will run at 1080p with 30 frames per seconds locked. The game releases early 2015.

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