Level Scaling
Another welcome feature is level scaling. Enemies will scale depending on your level and that of the host. This means you’ll constantly earn loot that’s instanced towards your level. However, it also means that you could face harder challenges. As creative director Paul Sage told IGN, “Imagine you’re level 20 and I’m level 30 and I come into your game and you’re fighting a level 25 enemy, for me that’s gonna feel like a level 35 enemy, so it’s all relative to how we’re actually playing and what we’re actually doing.” Basically, don’t expect to steam-roll another player’s higher level content just because you out-level them.
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