It seems like HDR support isn’t the only thing that the PC version of the upcoming Borderlands: Game of the Year Edition will be missing. The remaster of the first game in the beloved series will apparently also be missing on a crucial feature on PC—splitscreen support.
Once again, PC games often lack splitscreen support, especially relative to their console counterparts, so this kind of makes sense—but given how central splitscreen is to the Borderlands experience, this is a bummer anyway. You will, of course, still be able to play co-op online. Gearbox’s Patrick Fenn also confirmed that the PC version of the game will have no Ultrawide support.
That said, the PC version of the game will support FOV sliders—in fact, every version of the game will, he confirmed on Twitter. This is great news, especially since the original game has a bit of a claustrophobic FOV, given that it came out on far weaker consoles than the current generation ones.
Borderlands: Game of the Year Edition launches for PS4, Xbox One, and PC on April 3.
There is an FOV slider on all platforms for #BorderlandsGOTY
— Patrick Fenn (@patfenn84) March 29, 2019
EVERY CHANCE!
60 fps on consoles, 30 fps for split screen!
Auto pickup of any ammo you can pick up! pic.twitter.com/TdRe4k6A2d— Patrick Fenn (@patfenn84) March 29, 2019
No Ultrawide support, but keep bringing the feedback. I'm loving the passion and can't wait to jump online next Wednesday
— Patrick Fenn (@patfenn84) March 29, 2019
I cannot. For split screen shall be a console exclusive feature.
But know that I love you and hold you in my heart… or something… sorry I may need a nap and I say strange things when tired… Still love you though pic.twitter.com/vqQAgmUVeV
— Patrick Fenn (@patfenn84) March 29, 2019
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