Publisher: 2K Games
Developer: Gearbox Software
Platforms: PS3, PS4, PS Vita, Xbox 360, Xbox One, PC, Mac, Linux
“It might be as big, or a little bigger, than Borderlands 1.”
With the Borderlands: The Pre-Sequel gaining more hype with each passing day, it’s only natural that the developers will want to talk about the game and give us some more details on just what we can expect. PC Gamer recently held an interview with Randy Pitchford, President of Gearbox and Anthony Burch, the game’s writer. One of the things that the devs talked about was the size and scope of the game. While we shouldn’t expect the Pre Sequel to be as big as Borderlands 2, we can expect it to be a little bigger than the original game.
“It comes in the fall, at the time of year that games like to come out, and we’re still getting a grasp on scope,” said Randy Pitchford. “It’s pretty big. I don’t think it’s going to be as big as Borderlands 2. It might be as big, or a little bigger, than Borderlands 1. It might be kind of in between the two. As far as price point goes, I don’t think that’s set in stone yet.
“It should be priced correctly, so we’ll have to see what happens in the market and understand the actual total value proposition that’s being offered. But I’m the developer. The guys at 2K will figure that out.”
Borderlands: The Pre-Sequel comes out later this year for the Xbox 360, PS3 and PC. Stay tuned for more updates.