Bungie’s Destiny MMO Gameplay Details Revealed

Lead engineer Chris Butcher discusses the public spaces and events of Destiny in greater detail.

Posted By | On 23rd, Jun. 2013

Destiny Concept Art (15)
Destiny made a strong impact at E3 2013 when it was revealed at Sony’s presser, as Bungie showcased just how the game seamlessly blended multiplayer, co-op and MMO-style public events together within a single-player quest frame.

Lead engineer Chris Butcher went into further details about the persistent online shooter and its MMO-esque features.

“The way we think about the public spaces is that they’re areas within the world of Destiny where, as your fireteam goes into that area, you’ll be seamlessly match-made behind the scenes with other fireteams. There’s no UI, progress bars, loading screens or anything like that.

“And that’s where we think shooter players are going to find the gameplay that’s most interesting and meaty for them, because it’s something we feel is kind of new, unexpected and exciting. What happens is, in these public areas – like I said – you’ll be match-made with other players in this large-scale cooperative experience.

“There’s continuously these dynamic events that are kicking off in these public areas, and you can choose to engage with them if you want, or you can choose to go about your own personal mission that you came to do there. So it’s up to you; you don’t have to participate if you don’t want to, but if you do, you get to enjoy this cooperative experience and you get additional rewards as well,” he said to Joystiq

Destiny is slated to release in 2014 for PlayStation 3, Xbox 360, PlayStation 4 and Xbox One.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...