Problem lies in security, according to producer Mark Reuben.
Infinity Ward veteran and current producer on Call of Duty: Ghosts Mark Reuben revealed that the upcoming first person shooter won’t allow for user-generated content. So no modding tools, no level editors, nothing.
When asked if they had a desire for the same, Reuben stated that, “It’s absolutely something we’d love to do, the problem lies obviously in security and also it’s a competitive game, and so if you give people too much access to those toys they can ruin other people’s experiences. The unfortunate part of this is there’s almost nothing I’ve seen out there that is people who have hacked the system who are doing good.”
It was suggested that a level editor might be enough to help that urge to “break the game” among some people. “Maybe… no, I don’t think it would [laughs],” said Reuben. “The community would still try and break the game because they’re not trying to break levels, they’re trying to break people’s progression, or they’re trying to break things with, like, aimbots and all that kind of stuff, ” he said in an interview with AusGamers,
Considering all the controversy that’s been created with multiplayer, will that really be enough? We’ll know when Ghosts launches on November 5th for Xbox One, Xbox 360, PS3, PS4, Wii U and PC.