Call of Duty: Mobile Amassed 148 Million Downloads, $53.9 Million In Revenue During First Month

It's outperformed the launches of PUBG Mobile and Fortnite significantly.

Posted By | On 12th, Nov. 2019

call of duty mobile

It’s not surprising that Activision’s free-to-play mobile release of Call of Duty: Mobile has been performing exceptionally (it was downloaded over 100 million times in its first week alone), but even so, a new report from Sensor Tower paints an impressive picture of its successful launch month.

Call of Duty: Mobile has had the second biggest launch month ever, trailing Pokemon GO and surpassing Mario Kart Tour. It’s been downloaded over 148 million times. The United States led the way with a 16 per cent share of that, with 23.6 million downloads, while India was the country with the second highest downloads for the game, with 16.2 million downloads (11 per cent of the total).

In terms of revenue, the game grossed a total of $53.9 million, with $3.1 million being the highest figure it raked in in a single day. 16 per cent of the revenue came from the United States (22.8 million), while 4 per cent ($7 million) came from Japan. The playerbase is spit roughly equally across iOS and Android, but the former is responsible for about 60 per cent of the revenue.

Interestingly enough, Call of Duty: Mobile has also thoroughly outperformed its direct competitors at launch, with more than four times as many downloads as Fortnite and and over twice as many as PUBG Mobile, as well as twice as month launch month revenue as Fortnite and significantly higher than PUBG Mobile’s $3.5 million during launch.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...