It will fit in the “macro” established in Modern Warfare, as per narrative director Taylor Kurosaki.
Battle royale games may be commonplace but Infinity Ward’s Call of Duty: Warzone has proven that there’s still room to succeed. It witnessed over 50 million players within its first month, which is pretty crazy considering it was (sort of) a stealth drop. However, it still has a ways to go before competing with Epic Games’ Fortnite Battle Royale.
Much of that has to do with the nature of updates that Epic’s title has received. In a single season, we may see outlandish events, map changes, new weapons, collaborations and much more taking place. At the very least, Infinity Ward is looking to follow suit in a way that makes sense to its established universe. Speaking to GamesBeat about the kinds of things that Fortnite has done, narrative lead Taylor Kurosaki said, “That’s exactly the kind of thing that we’re working on, that we have planned.
“Again, it’s all going to fit into this macro that we’ve established in Modern Warfare, and that we’ve continued into Warzone. If you know who the players are in Modern Warfare, it’ll all make sense, and it’ll all feel appropriate to the universe.” While he doesn’t quite outline the kind of content that players can expect, there’s clearly stuff in the works.
Call of Duty: Warzone is currently available for Xbox One, PS4 and PC. The development team recently announced that it would have weekly “Live From Warzone” streams to talk more about the game so expect more details there. It also revealed recently that 70,000 players were banned for cheating with efforts to improve in-game reporting and more security updates coming.