Only 3 out of 1000 spawns are bad spawns, according to Sledgehammer Games.
One of the most important parts of a multiplayer shooter such as Call of Duty: WWII is where you spawn after death. It can be very frustrating for players to find themselves dead and then immediately spawn in at a bad location only to die again. One such player expressed his concern to Sledgehammer Games that the spawns “need a little work” in the game.
Michael Condrey from Sledgehammer Games responded to this by stating that bad spawn rate is the franchise’s lowest yet and that apparently only less than 3 spawns out of a 1000 are bad spawns. This makes it a significantly low rate for bad spawns and hopefully this means that players will have a more enjoyable experience in the game.
It remains to be seen if experiences of bad spawns are widespread enough or if some players are just really unlucky. If the issue is more widespread than assumed by Sledgehammer Games, then they’ll probably get right onto fixing the problem.
Actually, based on many billions of spawn data points, we know our bad spawn rate is franchise setting low in this game. Less than 3 per 1000 spawns.
— M.Condrey in WWII (@MichaelCondrey) November 19, 2017