Call of Duty: WW2 Headquarters Finally Accommodates 48 Players

Reports are coming in about players loading in to full instances of Headquarters.

Posted By | On 21st, Nov. 2017

Sledgehammer Games’ Call of Duty: WW2 was a rousing success with over $500 million in sales within the first three days of launch. However, it also faced a number of connection issues and bugs, the former so severe that Sledgehammer had to take its dedicated servers offline and temporarily shift to peer-to-peer to fix them.

Such issues have been fixed but one of the bigger concerns from the very beginning was Headquarters. The social space wasn’t exactly accommodating 48 players as promised (and the whole “open Supply Drops on Normandy beach where hundreds died” didn’t help either) and actually became quite limited at a point. Certain services like Orders, Collections and Mail became unresponsive, which meant players couldn’t even open their crates.

Fortunately, it appears that Headquarters has been appropriately fixed with Charlie Intel tweeting about entering a full 48 player space. So bravo. Something finally works the way it should with Call of Duty: WW2. What are your thoughts on the improvement to Headquarters? Let us know below.

https://twitter.com/charlieINTEL/status/932690757550518273/photo/1


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...