Archive For Editorials Category

Destiny: What’s Next After the Hype?

Destiny: What’s Next After the Hype?

Destiny the concept has been hyped to death. Let's take a look at Destiny the game.

No Man’s Sky: How Big is Too Big?

No Man’s Sky: How Big is Too Big?

Hello Games' procedurally generated open world title is big but does that make it better?

Dragon Age: Inquisition’s Multiplayer – Learning Lessons from Mass Effect 3

Dragon Age: Inquisition’s Multiplayer – Learning Lessons from Mass Effect 3

Inquisition has multiplayer! It will be like Mass Effect 3! Here's why you should worry!

Grand Theft Auto 5 on PS4, Xbox One and PC: Discussing Delays

Grand Theft Auto 5 on PS4, Xbox One and PC: Discussing Delays

Have they or haven't they? Analyzing whether Rockstar's open world opus has been delayed (or not).

Silent Hills: Not Expecting the Unexpected

Silent Hills: Not Expecting the Unexpected

What's scarier than knowing what's coming? What you didn't see the first time.

Metal Gear Solid 5: The Phantom Pain Makes Open World Sheep-napping Work

Metal Gear Solid 5: The Phantom Pain Makes Open World Sheep-napping Work

Something about Kojima's epilogue just clicks - even if it's not necessarily "pure" Metal Gear.

Shenmue: The Significance of Mr. Vengeance

Shenmue: The Significance of Mr. Vengeance

Just what is Shenmue and why does everyone still remember it?

Microsoft, Sony and EA: Who Won Gamescom and Why

Microsoft, Sony and EA: Who Won Gamescom and Why

Guess who stole the show twice this year?

Microsoft At Gamescom 2014: Power of the Cloud, Halo, ID@Xbox, Quantum Break and More

Microsoft At Gamescom 2014: Power of the Cloud, Halo, ID@Xbox, Quantum Break and More

What could Microsoft have up its sleeve for Gamescom?

Sony At Gamescom 2014: Uncharted 4, Until Dawn, Guerrilla Games’ New IP, Indie Games, And More

Sony At Gamescom 2014: Uncharted 4, Until Dawn, Guerrilla Games’ New IP, Indie Games, And More

We don't expect much from the big-name players at Gamescom but that doesn't mean there won't be significant developments.

Assassin’s Creed Unity and The Dangers of ADD-Specific Open Worlds

Assassin’s Creed Unity and The Dangers of ADD-Specific Open Worlds

The organic world of the newest Assassin's Creed could be its undoing if Ubisoft isn't careful.

Xbox One: From Zero to Must-Have in One Year

Xbox One: From Zero to Must-Have in One Year

How did Microsoft seemingly turn everything around? Surprisingly enough, with games.

EA Sports UFC: A Contender For Best Fighting Game?

EA Sports UFC: A Contender For Best Fighting Game?

GamingBolt's Andy Brice highlights some of the positives in EA Sports UFC.

Final Fantasy 15: Why Development Hell Can be The Quietest

Final Fantasy 15: Why Development Hell Can be The Quietest

And easily the most worrying kind.

Far Cry 4: That Same Old Feeling and Why It’s Not So Bad

Far Cry 4: That Same Old Feeling and Why It’s Not So Bad

It may resemble Far Cry 3 in many ways but that may actually work to the fourth game's benefit.

Bloodborne: Debating Innovation and Franchise Building

Bloodborne: Debating Innovation and Franchise Building

How much should From Software change, if anything should change at all?

Tom Clancy’s The Division: Redefining Purpose in MMOs

Tom Clancy’s The Division: Redefining Purpose in MMOs

How can a game which features a hopeless future possibly fill you with hope for the future?

Who Won E3 2014: The Good, The Bad and The EA

Who Won E3 2014: The Good, The Bad and The EA

EA is a replacement for "ugly", if you didn't notice.

Battlefield: Hardline – The Battle for Tone and Execution

Battlefield: Hardline – The Battle for Tone and Execution

Sometimes all a compelling FPS needs is to immerse the player.

Mass Effect 4: Of Paradoxes, Illusions of Choice and Brave New Worlds

Mass Effect 4: Of Paradoxes, Illusions of Choice and Brave New Worlds

Defining the "old" that must be thrown out for the theoretical "new" isn't easy.