We’ve been calling this one a banger, and the numbers are backing that up by a mile, thanks to some amazing new reveals.
The Tarnished Pack DLC, which adds new armor sets, weapons, and more, goes live on the same day for players on other platforms.
Superweapons will now take damage outside of target boxes, and a destroyed enemy can hurtle into other nearby ships for a chain reaction.
Bungie and Sony had to update the PlayStation Store page for Marathon to let players know that they still need to buy the base game.
Game director Ariel Lawrence said that Santa Monica Studio "can't not tell stories about the big guy," when discussing Kratos.
The upcoming PS5-exclusive title will also include options for levels of violence, and even remappable controls with a few presets.
In a lengthy post, director Mikael Eriksson spoke about the steps taken by the studio to address Helldivers 2's various progression systems.
Game director Mike Daly spoke about how the studio didn't want to create an open-world sandbox-styled game in Marvel's Wolverine.
The new job listings indicate that Massive Entertainment has turned its full attention towards the development of The Division 3.
Amazon's head of gaming, Jeff Gattis, spoke about the company taking greater ownership of its IPs following its acquisition of MGM.
Square Enix's highly anticipated remake could premiere on June 5th, perhaps finally revealing its official title among other details.
In a new statement, Crystal Dynamics has acknowledged the use of generative AI for early development of the upcoming title.
The XCOM-like will reportedly cost $50 on PC and $60 on consoles, and will also have a Deluxe Edition for $60 and $70, respectively.
Fans could be in for yet another banger from the studio behind The Witcher and Cyberpunk 2077, though it's unknown when.
Launching on June 5th, the remake showcases its iconic prison break in a new trailer, which also explains the story setup.
New cars, new drivers, and a whole new track. What more could a fan of racing sims ask for from a title that’s already been so great?
Could this one be a fresh look at what befell the Travellers, or perhaps a look into what made the Orphans? Your guess is as good as ours.
Remedy's Thomas Puha also confirmed impressions from press and content creators across the US, Mexico, Brazil, and more in the coming weeks.
"When you look at the aspects of the character and all the stories he's been through, it's clear that violence was a key part of that."
Sony Santa Monica "wanted to build upon the strengths of the modern God of War combat" while adding some of the "old-school" DNA.