Well now, that's just hyperbole.
That is, bloody, gory, and awesome.
GIVE ME MOAR.
And here we go again.
Yeah Ubisoft, you really could have handled this much better.
Musou has never looked so great.
When in Hoenn, do as Hoenn does.
You can see all 10 seconds of it.
You'll learn the origins and backstory of the mystery Spartan.
SCE's Shuhei Yoshida confirms the team is working hard on the game.
Director Hideo Kojima says he's "trying to do a free infiltration game".
What more proof do you need?
And what a colourful bunch they all are.
Confetti FX founder Wolfgang Engel talks about PS4 API and compute shader optimizations.
Hidetaka Miyazaki also talks about adding guns without making the game a shooter.
A show floor demo on the cards for next year?
The voice of Nathan Drake says the game is "already looking pretty good".
Air-lift animals, crates and even soldiers back to Mother Base.
Ready At Dawn's Marc Turndorf explains a bit about the work that went behind the game's visuals.
"More announcements about that" to be revealed later according to producer Sebastien Labbe.