Archive For News Category

Call of Duty: Black Ops 7 Won’t Have Difficulty Options Because of Co-op

Call of Duty: Black Ops 7 Won’t Have Difficulty Options Because of Co-op

The difficulty is baked in for the sequel because "you have to approach a co-op campaign differently," says Treyarch's Miles Leslie.

Hollow Knight: Silksong Could Receive Additional Content, Team Cherry Has “A Plan”

Hollow Knight: Silksong Could Receive Additional Content, Team Cherry Has “A Plan”

"Some of the plans for that stuff are kind of ambitious as well, but hopefully we can achieve some of it,” said co-director William Pellen.

Resident Evil – Code: Veronica Remake Ahead of Internal Schedule, Wesker Plays Bigger Part – Rumor

Resident Evil – Code: Veronica Remake Ahead of Internal Schedule, Wesker Plays Bigger Part – Rumor

The H.C.F. is also reportedly a major plot point in the story and has additional scenes with their leader, per a known leaker.

Black Myth: Zhong Kui Studio Wants to “Start From Scratch” Rather Than Work on Wukong DLC

Black Myth: Zhong Kui Studio Wants to “Start From Scratch” Rather Than Work on Wukong DLC

"New hero, new gameplay, new visuals, new technology, and new story. We want to free our hands," says Game Science director Feng Ji.

Lost Soul Aside Developer Discusses Boss Fight Design, Environment Variety, and More in New Video

Lost Soul Aside Developer Discusses Boss Fight Design, Environment Variety, and More in New Video

Creator Yang Bing says the team wants to deliver an experience that makes players feel "that the years of waiting were worthwhile."

The Division 2: Survivors Announced – New Survival Extraction Mode Currently in “Early Stages”

The Division 2: Survivors Announced – New Survival Extraction Mode Currently in “Early Stages”

While it doesn't have a release date, The Division veteran Magnus Jansén is leading development as its creative director.

Lost Soul Aside Trailer Offers New Gameplay, Details PC Features

Lost Soul Aside Trailer Offers New Gameplay, Details PC Features

HDR, native 4K support, advanced ray tracing, and more will be available when Ultizero Games' action RPG launches next week.

Syberia Remastered is Coming to PC and Consoles on November 6, Meta Quest 3 on November 13

Syberia Remastered is Coming to PC and Consoles on November 6, Meta Quest 3 on November 13

The release date for all platforms was announced along with a trailer showcasing the differences between 2002's Syberia and the remaster.

Lost Soul Aside Offers Dynamic 4K, Ray Tracing and “More Stable” Frame Rates on PS5 Pro

Lost Soul Aside Offers Dynamic 4K, Ray Tracing and “More Stable” Frame Rates on PS5 Pro

The action RPG also offers higher texture quality and "more detailed" particle effects on the console, per director Yang Bing.

Replaced Gets New Gameplay Showcase Along With Interview

Replaced Gets New Gameplay Showcase Along With Interview

In the interview, studio co-founder Igor Gritsay spoke about the challenges in developing Replaced's visually distinct art style.

DC Studios Co-CEO Says Big Games Are in the Works, “But it Does Take Time”

DC Studios Co-CEO Says Big Games Are in the Works, “But it Does Take Time”

While co-CEO James Gunn didn't provide any concrete details about new titles, he did indicate that these sorts of things take time.

Battlefield 6 Developers Outline Open Beta Feedback, Changes, and Fun Stats

Battlefield 6 Developers Outline Open Beta Feedback, Changes, and Fun Stats

Weapons, movement, maps, and even some physics elements in Battlefield 6 will receive adjustments en route to its October 10 release.

Metal Gear Solid Delta: Snake Eater is Capped at 60 FPS on PC, No Ultrawide Support

Metal Gear Solid Delta: Snake Eater is Capped at 60 FPS on PC, No Ultrawide Support

High-dynamic range is also limited, with only a single brightness slider and no option for adjusting the maximum luminance.

Keeper Developer Double Fine Has More Projects in the Works, All of Them New IPs

Keeper Developer Double Fine Has More Projects in the Works, All of Them New IPs

Studio head Tim Schafer said during Gamescom that the studio had its fill of making sequels for a while after working on Psychonauts 2.

Borderlands 4 Will Help the Series Break 100 Million Sales, Says Gearbox CEO

Borderlands 4 Will Help the Series Break 100 Million Sales, Says Gearbox CEO

Randy Pitchford promises "some extremely exciting plans" for post-launch content that "I cannot wait to share and talk about."

Dying Light: The Beast Has “The Most Diverse World” in the Franchise – Director

Dying Light: The Beast Has “The Most Diverse World” in the Franchise – Director

In an interview Nathan Lemaire also spoke about how players will have plenty of biomes to explore and find unique secret locations.

Satisfactory Launches on November 4th for Xbox Series X/S and PS5

Satisfactory Launches on November 4th for Xbox Series X/S and PS5

The critically acclaimed automation and factory-building title is finally coming to consoles after launching last year for PC.

Bungie CEO Pete Parsons is Stepping Down, Justin Truman to Become Studio Head

Bungie CEO Pete Parsons is Stepping Down, Justin Truman to Become Studio Head

Parsons had been the head of Destiny 2 developer Bungie since 2015, and he has worked at the studio for even longer than that.

Metal Gear Solid Delta: Snake Eater Producers Will Consider “Lots of Other Games” in the Future

Metal Gear Solid Delta: Snake Eater Producers Will Consider “Lots of Other Games” in the Future

Noriaki Okamura and Yuji Korekado also spoke about wanting to stay faithful to the original Snake Eater with the Delta remake.

Metal Gear Solid Delta: Snake Eater’s Remade Version of Guy Savage is Developed by PlatinumGames

Metal Gear Solid Delta: Snake Eater’s Remade Version of Guy Savage is Developed by PlatinumGames

Accessible only in the PS2 version of Metal Gear Solid 3: Snake Eater, the hack-and-slash Easter egg returns in the upcoming remake.