Another year, another Madden, so here’s a guide with some of the best tips and tricks to have an enjoyable experience.
Team Cherry's latest is brutal, especially for first-time players. Here's everything you can do to gain an edge and survive.
Pete Hines spoke about how Bethesda had to swap out the Power Armor Edition's canvas bags with nylon ones due to a canvas shortage.
As a new era for Gearbox Software’s storied looter shooter franchise beckons, anticipation for Borderlands 4 is at an all-time high.
Techland's upcoming survival horror title is one that seemingly takes the best of its predecessors and builds on those strengths to deliver a very solid experience featuring the return of a familiar, ...
Now that the PS5 has been out for almost five years at this point, it's a great time to look back at the best single-player games it offers.
Pete Hines believes developers are "fitting into an ecosystem that is not properly valuing and rewarding what they're making."
A revitalized Be A Pro mode and enhanced presentation elements do wonders for this year's hockey game.
Challenging, frustrating, invigorating, and oh-so fulfilling, Team Cherry's long-awaited sequel is simply a masterpiece in almost every way.
The harder difficulty options, available to every RoadCraft player for free, will involve stricter fuel management, rebalanced economy.
Improvements that have reportedly been made to Marathon in new playtests are better presentation and cinematics for its factions.
A GeForce RTX 3060 Ti, 16 GB of RAM and an Intel Core i5-12600K are apparently good enough on the recommended side of hardware.
Creative director Graeme Timmins goes into further detail about everything that will keep players busy in the shooter's endgame.
The looter shooter is available on September 11th at 9 AM PT for Xbox Series X/S, PS5, and PC after six years of development.
Players can expect "20, 30 hours of gameplay," per director Leonid Rastorguev, but there will be a "lot of side content."
Blizzard's Aaron Keller also says the team is "getting comfortable" making these monumental updates "bigger and bigger each year."
Between unleashing powerful melee attacks and throwing energy balls at the player, the fight highlights the flexibility of Combat Styles.
"That’s important to say, because, at least, I hope, that we’re not done with Wolfenstein yet," says studio director Jerk Gustafsson.
The Creative Director listing also asks for experience in the role on "at least one shipped triple-A or high-profile game."
Genki will add a new chapter, rivals, car models, and parts with Version 1.0, but it's delaying Replay to prioritize more story content.