Undead Labs' 2020-announced sequel will reportedly weave backstories for community members "more viscerally into gameplay."
Wabisabi Games' 3D platformer, which sees Valah tagging Cap City with graffiti to oppose the tyrannous B Corp, is available on PC.
New missions include "Eternal Night," which Team Ninja touts as the "most difficult mission thus far" for the open-world action RPG.
The studio behind Helldivers 2 prides itself on its independence, and wants to be the kind of studio that developers dream of working with.
The newest trailer is presented by the game's creative director and narrative designers explaining The First Descendant's story.
The job listing revolves around development of a platform for the development, publishing, and operation of free-to-play mobile games.
Slower updates for Helldivers 2 will benefit players and developers, according to the game's community manager.
The next title is rumored to be Call of Duty Black Ops Gulf War, developed by Treyarch and launching sometime in October.
Atlus' Katsura Hashino and Shigenori Soejima will also make "a very special live stage appearance" to share new details on the game.
Falcom's next big RPG will be available for PS4 and PS5, focusing on the Calvard Republic launching a rocket into space.
The acclaimed fighting game sold an additional 300,000 units over the course of the year's first quarter.
The update goes live later this week and lets you wield six Combat Styles if both weapons are the same, among other changes.
As of March 31, the action game has sold 8.1 million units sold worldwide, with an additional 300,000 units sold between January and March.
Arabic is a new option in addition to English, Japanese, Korean, French, and more, though character voices are in English only.
Helldivers 2 creative director Johan Pilestedt is stepping down as Arrowhead's CEO in order to be able to focus more on the creative side of the business.
We're hoping Assassin's Creed's big Japan outing will outdo its predecessors in some key ways.
The "newest" expansion for World of Warcraft Classic is now available, as players battle against Deathwing in a shattered Azeroth.
Starbreeze Studios' Syndicate was a commercial failure, but the experience of playing it tells a completely different story.
Senior creative director Lee Mather speaks with GamingBolt about how this year's F1 game will build on the series' tried-and-true formula.
Developer Blackbird Interactive speaks with GamingBolt about Homeworld's long-awaited comeback.